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Shader Programmer

Airship Interactive

Macclesfield

Remote

GBP 40,000 - 70,000

Full time

Yesterday
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Job summary

An established industry player is seeking a talented Shader Programmer to join their dynamic team. This innovative firm specializes in providing end-to-end art and co-development services for the gaming industry, working with some of the biggest names in the business. As a Shader Programmer, you will leverage your strong experience in HLSL and 3D graphics APIs to create stunning visual effects and optimize performance. With a focus on collaboration and innovation, this role offers the chance to work remotely and contribute to exciting projects that shape the future of gaming. If you are passionate about graphics programming and want to make a difference, this opportunity is for you.

Qualifications

  • Starke Erfahrung in HLSL und 3D-Grafik-APIs erforderlich.
  • Fließend in C++ und anderen relevanten Programmiersprachen.

Responsibilities

  • Entwicklung von Shadern und Optimierung der Grafikleistung.
  • Zusammenarbeit mit dem Team zur Integration von Grafiklösungen.

Skills

HLSL
C++
3D graphics APIs
DirectX
OpenGL
Vulkan

Tools

Unreal Engine

Job description

Airship Interactive is the leading end-to-end external art and co-development studio for the global gaming industry.

We have collaborated with the biggest names in the industry and carved a solid reputation on the back of our results. EA, 2K, Guerrilla, Sony, 343 Industries, Ubisoft, and Microsoft are just a few of the companies that trust us to breathe life into their flagship titles!

Our crewmates are fueled by passion within the games industry, innovation to remain competitive, agility, and efficiency in the fast-paced world of video game development. We are reliable in producing quality work, ensuring our clients get the products they need within the required timeframe. We are currently looking to hire a Shader Programmer to support our business.

The Right Person Will Need
  • Strong experience in HLSL.
  • Experience with 3D graphics APIs (DirectX, OpenGL, Vulkan).
  • Fluent in C++ and other applicable programming languages.
  • Experience working with custom engines as well as Unreal.

Salary is negotiable depending on experience.

We support remote work worldwide, but you must have strong English speaking and writing skills!

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