Senior VFX & Animation Generalist — Unity & Mobile

Zynga

Greater London

On-site

GBP 75,000 - 120,000

Full time

14 days+
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Benefits offered by this job

Competitive salary
Private medical care
Company bonus
Onsite chef
Life insurance
Pension plan
Healthcare plan
Tech & consoles

Job summary

Zynga in London is seeking a Senior VFX & Animation Generalist to own and push the VFX and motion language of our casual puzzle games, taking visuals from concept to final in-game implementation. You will collaborate with art, design, tech art, engineering, and production to build a polished, responsive pipeline, optimize for mobile, and deliver juicy, tactile interactions that elevate gameplay.

If you bring strong Unity experience, a creative portfolio, and a proactive mindset, join Zynga

Qualifications

  • Significant experience (Senior/Lead/Principal) creating real-time VFX and animations for games, preferably casual puzzle titles.
  • Proven experience owning or contributing to a VFX/animation pipeline for mobile.
  • Strong grasp of fundamental animation principles applied to gameplay, UI and effects.
  • Hands-on experience making VFX/animations directly in Unity.
  • Solid portfolio showing in-game VFX and motion design from concept to final implementation.
  • Ability to turn early concepts into polished in-engine results.
  • Understanding of mobile performance constraints and optimization techniques.
  • Ability to troubleshoot visual bugs and performance issues.
  • Strong collaboration across art, design, tech art, engineering and production.

Responsibilities

  • Own, build, and optimize the VFX and animation pipeline for dynamic, rewarding interactions in top-tier casual puzzle games.
  • Create high-quality VFX and animations from ideation to final implementation in Unity.
  • Design and implement juicy interactions and celebratory effects that feel tactile and satisfying.
  • Contribute creative ideas to make puzzle pieces, UI, environments and effects feel alive and responsive.
  • Work hands-on with Unity workflows: Animation timeline, Particle System, Shader Graph, URP, custom materials, and animation-driven effects.
  • Translate concepts into polished in-engine effects and motion.
  • Optimize VFX/animations for mobile, balancing ambition with performance and production constraints.
  • Identify bottlenecks and propose practical solutions with teams.

Skills

VFX experience
Unity
Animation
Mobile optimization

Tools

Unity

Job description

Zynga in London is seeking a Senior VFX & Animation Generalist to own and push the VFX and motion language of our casual puzzle games, taking visuals from concept to final in-game implementation. You will collaborate with art, design, tech art, engineering, and production to build a polished, responsive pipeline, optimize for mobile, and deliver juicy, tactile interactions that elevate gameplay.

If you bring strong Unity experience, a creative portfolio, and a proactive mindset, join Zynga

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