Senior Unreal C++ Engineer | Real-Time & Performance Leader

Eeze

Greater London

Hybrid

GBP 80,000 - 110,000

Full time

14 days+
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Benefits offered by this job

Hybrid Working
26 days paid holiday
Birthday Leave
Pension
Life Assurance (4x annual salary)
Private Medical Insurance
Flexible core hours 10am–4pm
Employee Assistance Program 24/7
Local discounts

Job summary

Eeze is seeking an experienced Senior Unreal C++ Developer to lead the design and development of high‑performance backend systems for our iGaming platform, combining hands‑on engineering with technical leadership.

The ideal candidate will excel in Unreal Engine 5, modern C++, Blueprints, and shader development, with a strong background in real-time, low-latency architectures and mentoring the engineering team.

Qualifications

  • 8+ years of professional C++ development experience in real-time or performance-critical apps.
  • Expert Unreal Engine 5 with C++/Blueprint integration and shader development.
  • Experience with multi-threading, profiling, and live-ops environments.

Responsibilities

  • Drive system architecture and design of high-performance backend systems.
  • Mentor junior/mid developers and promote engineering best practices.
  • Review code quality and perform in-depth performance profiling.
  • Ensure low latency real-time workloads meet 24/7 live ops.
  • Collaborate with cross-functional teams for seamless integration.

Skills

Unreal Engine 5
C++
Blueprints
Shader development
Real-time systems
Low latency
Multithreading
Asynchronous programming
Debugging & profiling
Mentorship
Technical leadership

Tools

Unreal Insights
RenderDoc
Visual Studio
Profiling tools

Job description

Eeze is seeking an experienced Senior Unreal C++ Developer to lead the design and development of high‑performance backend systems for our iGaming platform, combining hands‑on engineering with technical leadership.

The ideal candidate will excel in Unreal Engine 5, modern C++, Blueprints, and shader development, with a strong background in real-time, low-latency architectures and mentoring the engineering team.

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