Senior Unity Developer (6 months FTC)

ITV

Greater London

Remoto

GBP 60.000 - 90.000

Tempo integral

Há 3 dias
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Resumo da vaga

Metavision Studios in the UK is seeking a senior Unity developer to own and evolve legacy live-ops projects. You will work within our Interactive Media portfolio to expand into mobile and console spaces, collaborating with the Studio, IP partners, and a strong Art and Game Design team.

You will lead LiveOps, migrate projects to newer Unity versions, and help establish technical standards and best practices for future growth, while stabilising existing codebases and delivering updates across

Qualificações

  • 3+ published games and 1 live service title.
  • Strong LiveOps platform experience.
  • Experience with Unity, C#, and migrating projects across Unity versions.
  • Experience running and optimizing serverless architectures.
  • Experience with Bitbucket/Git/Github, IronSource and Beamable / similar LiveOps platforms.
  • Demonstrated ability to stabilize and document legacy codebases with limited documentation.

Responsabilidades

  • Take design and technical ownership of existing titles, maintaining and evolving legacy codebases as new features are developed.
  • Migrate legacy projects onto newer Unity versions and other platforms.
  • Transfer and manage ownership of app stores from partners to new holding groups.
  • Lead ongoing LiveOps on live projects and manage update lifecycles.
  • Maintain and evolve serverless infrastructure and 3rd party data hosting for multiplayer features.
  • Work with the team to translate ideas into concrete features and updates, reporting to Programming Lead and Design.
  • Troubleshoot complex technical issues across live titles and implement pragmatic solutions.

Descrição da vaga

Workplace: We would like to consider candidates from all over the UK. If not close to White City we would be open to remote work.

The role

We are looking for a senior unity developer to join our ranks at Metavision Studios to develop, and maintain live-ops of our legacy projects. In doing so, you’d play a core part in our mission to expand and build on the success of our IPs as we build out our Interactive Media portfolio.

This is a high impact role, where you’d be accountable for how Metavision Studios steps into the more legacy mobile & console spaces. Sat within our wider UGC team at Metavision, you’d be part of the foundation of mobile expansion working with our Studio and IP partners, Metavision Team and wider Zoo55 cohort alongside a strong Art and Game Design team.

Main responsibilities
  • Take design and technical ownership of our existing titles, maintaining, stabilising and evolving legacy codebases as we develop new features and updates.
  • Migrate legacy projects onto later versions of Unity, and other platforms.
  • Transfer and manage ownership of app store(s) from partners to new holding groups.
  • Lead ongoing LiveOps on live projects and their update lifecycle.
  • Maintain and evolve our serverless infrastructure and 3rd party data hosting for Multiplayer, Matchmaking and Leaderboards.
  • Work closely with the rest of the team to translate and ideate ideas into spec’d out features and updates, reporting to Programming Lead and Design.
  • Troubleshoot complex technical issues across live titles, identifying pragmatic solutions without disrupting player experience.
  • Help establish the technical standards, tools and best practices that support Metavision Studios expansion into mobile and console development.
Skills you’ll need (minimum criteria)
  • Experience with Bitbucket/Git/Github, IronSource and Beamable / similar LiveOps Platforms.
  • Experience running and optimising for serverless architecture.
  • Experience migrating versions of Unity and problem solving.
  • Experience running and optimising for serverless architecture.
  • Demonstrable experience using AI tools to assist workflow
  • Experience implementing social and multiplayer features (leaderboards, matchmaking) into existing titles.
  • Demonstrated ability to quickly understand, stabilize, and document existing/legacy codebases with limited documentation.
  • Strong interpersonal skills experience, working directly with mid-senior levels in large organisations
  • Proven ability to self-motivate, work independently and work collaboratively
  • C# Language Proficiency
  • Significant Unity Experience
  • Strong Live-Ops Platform Experience
  • Strong mobile gaming & monetisation experience
  • At least 3 published games, and 1 live service title.
Other things we’re looking for (key criteria)
  • HTML, CSS & Javascript experience
  • PixiJS & Phaser experience
  • University Degree in CS or Game Development & Programming (desirable)
  • Lua, JS Experience, WebDev experience
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