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Responsibilities:
- Designing and implementing UI for our mobile games.
- Working closely with Art, Design, Production, Project Managers, and Developers to identify user issues and find the best solutions.
- Assisting in a range of artistic tasks including GUI creation, 2D/3D illustrations for in-game and marketing purposes.
- Ensuring the integrity of the brand with attention to detail and quality of craftsmanship.
- Displaying knowledge of shape, colour, and composition with a good general art foundation.
- Adopting and researching different graphic styles depending on the project or task.
- Making important decisions about the overall look of the game, taking ownership of screen designs, and developing art elements that enhance player experience and engagement.
What are we looking for?
The ideal candidate will have:
- Demonstrable industry experience using tools such as Photoshop, Illustrator, Blender, Figma, or similar.
- The ability to quickly create wireframes and mock-ups in collaboration with the design team.
- Strong skills in creating appealing 2D/3D graphics for UI elements, such as menus, icons, sliders, frames, transitions, feedback, and buttons.
- Extensive knowledge of modern UI styles, particularly in the mobile games sector.
- A good understanding of UX principles, in addition to UI.
- A good knowledge of fonts that will work well on the mobile platform.
- Be driven, flexible, and comfortable in a fast-paced environment with frequently changing business needs.
- Able to build relationships and establish trust, respect, competence, and confidence effectively and quickly.
- Very proactive and able to identify and solve problems across multiple platforms and pipelines.
- Ability to work effectively with small to large teams in a deadline-driven environment.
- A problem-solving attitude.
- Keen attention to detail whilst maintaining the ability to meet deadlines.
- Passion for entertainment and mobile games is a big plus.
- Good knowledge of Unity (desirable but not essential).