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Spotify is seeking a skilled systems engineer to join the Native Playback team in London or Stockholm, focusing on TV playback experiences. You will design, build, and optimize the C++ integration layer that powers audio and video on TV devices running our Rust runtime.
You'll integrate with AVPlayer/ExoPlayer-like stacks, tackle buffering, ABR, and A/V sync, and work closely with platform and device teams to ship reliable playback across millions of users worldwide.
We design Spotify’s consumer experience—end to end, moment to moment, across every screen, platform, and partner integration. Our mission is to make listening feel effortless, personal, and joyful for billions of users around the world. That means turning complexity into clarity across hundreds of touchpoints—from our mobile and desktop apps to the smart speakers, TVs, cars, and integrations where Spotify shows up every day. If it touches a consumer, we shape it. We bring deep insight into human behavior, design, and technology to craft experiences that feel intuitive, expressive, and unmistakably Spotify.
At Spotify, we’re building the best way to experience audio and video — everywhere, every time. As listening and watching on TV continues to grow, we’re investing deeply in native, video-first playback experiences that are fast, reliable, and feel effortless.
The Native Playback team sits at the heart of Spotify’s TV strategy. We integrate Spotify’s playback experience with the native players and media frameworks available on each platform. Our work happens close to the system — where performance, reliability, and quality truly matter — and directly impacts how millions of people experience Spotify every day.