Senior Software Engineer - Manchester

Light & Wonder

Manchester

On-site

GBP 34,000 - 74,000

Full time

4 days ago
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Benefits offered by this job

Annual performance bonus
25 days holiday + bank holidays
Pension contributions up to 8%
Private medical insurance
Employee Assistance Programme

Job summary

Light & Wonder’s Manchester studio seeks a Senior Software Engineer to develop high-quality game content using Unity, C++, and C#. You will design, implement, and maintain game features that deliver engaging player experiences and write clean, efficient code that aligns with our engineering standards.

You will collaborate with multidisciplinary teams to shape software architecture, take ownership across the lifecycle, and mentor junior engineers while improving processes and best practices.

Qualifications

  • Commercial experience developing software in C++, including the ability to understand, debug, and maintain complex codebases.
  • Experience developing games using Unity.
  • Strong capability in C# and object-oriented programming principles.
  • Excellent programming knowledge and solid software engineering fundamentals.
  • Ability to design, develop, debug, and maintain robust, scalable software solutions.
  • Experience delivering software throughout the full development lifecycle.
  • Understanding of software architecture, design patterns, and engineering best practices.
  • Strong analytical thinking and a practical approach to problem-solving.

Responsibilities

  • Develop high-quality game content using Unity, C++, and C#.
  • Design, implement, and maintain game features that deliver engaging player experiences.
  • Write clean, efficient, and maintainable code in line with engineering standards and best practices.
  • Contribute to technical design discussions and help shape software architecture and implementation approaches.
  • Take ownership of software components throughout the development lifecycle, from concept and design through testing and release.
  • Investigate, troubleshoot, and resolve software defects, performance issues, and technical challenges.
  • Optimise game performance, stability, and maintainability across multiple projects.
  • Collaborate with artists, game designers, mathematicians, QA engineers, and fellow developers to deliver high-quality content.
  • Participate in code reviews and provide constructive feedback to help maintain codebase quality.
  • Support and mentor junior engineers, offering technical guidance and encouraging professional development.
  • Identify opportunities to improve development processes, tools, and engineering practices.
  • Share knowledge and help foster a collaborative, high-performing engineering culture.

Skills

C++
Unity
C#
Object-oriented design
Software engineering fundamentals
Debugging
Development lifecycle
Software architecture
Problem solving
Team collaboration
Mentoring engineers
Independent workload management
Communication
Software design patterns

Education

Degree in Software Engineering

Job description

Salary: £34,000 - 74,000 per year


Requirements


  • Commercial experience developing software in C++, including the ability to understand, debug, and maintain complex codebases

  • Experience developing games using Unity

  • Strong capability in C# and object-oriented programming principles

  • Excellent programming knowledge and solid software engineering fundamentals

  • Ability to design, develop, debug, and maintain robust, scalable software solutions

  • Experience delivering software throughout the full development lifecycle

  • Understanding of software architecture, design patterns, and engineering best practices

  • Strong analytical thinking and a practical approach to problem-solving

  • Experience working effectively within multidisciplinary teams

  • Excellent communication skills, including sharing knowledge, providing feedback, and supporting colleagues

  • Experience mentoring, coaching, or developing other engineers

  • Proactive, organised approach and ability to manage workload independently and meet agreed deadlines

  • Collaborative mindset and commitment to team success

  • Degree in Software Engineering or equivalent experience

  • Must already have the right to work in the UK without requiring sponsorship now or in the future

  • Able to attend our Manchester studio four days per week; regular on-site working is essential


Responsibilities


  • Develop high-quality game content using Unity, C++, and C#

  • Design, implement, and maintain game features that deliver engaging player experiences

  • Write clean, efficient, and maintainable code in line with engineering standards and best practices

  • Contribute to technical design discussions and help shape software architecture and implementation approaches

  • Take ownership of software components throughout the development lifecycle, from concept and design through testing and release

  • Investigate, troubleshoot, and resolve software defects, performance issues, and technical challenges

  • Optimise game performance, stability, and maintainability across multiple projects

  • Collaborate with artists, game designers, mathematicians, QA engineers, and fellow developers to deliver high-quality content

  • Participate in code reviews and provide constructive feedback to help maintain codebase quality

  • Support and mentor junior engineers, offering technical guidance and encouraging professional development

  • Identify opportunities to improve development processes, tools, and engineering practices

  • Share knowledge and help foster a collaborative, high-performing engineering culture


Technologies


  • C#

  • Hardware

  • Support

  • Unity

  • GameDev


More

At Light & Wonder, our Gaming team builds technology, products, and content for casinos and operators around the world. We are looking for a Senior Software Engineer to join our multidisciplinary Manchester studio team of engineers, artists, designers, and mathematicians, developing gaming content for a global audience. The role is full-time and based in our Manchester studio, with four days per week on site to support development, testing, and troubleshooting on gaming machines and specialist hardware. We offer an annual performance bonus, 25 days of holiday plus bank holidays, paid leave for charitable work and personal celebrations, a half day for health, pension contributions of up to 8%, a rewards platform, remote GP access and wellbeing support, private medical insurance, elective benefits, and an Employee Assistance Programme. Our collaborative studio culture includes regular social events, team nights out, and board-game evenings. We encourage bold ideas, integrity, continuous improvement, respect for different perspectives, and teamwork. The role offers opportunities to develop technical expertise, mentor others, and help shape future gaming experiences.


last updated 40 week of 2026

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