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Senior Software Engineer (Infrastructure)

Different Technologies Pty Ltd.

Cambridge

Hybrid

GBP 50,000 - 80,000

Full time

Yesterday
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Job summary

A dynamic video game startup in Cambridge seeks a Senior Software Engineer (Infrastructure) to develop and maintain innovative gaming technologies. This hybrid role involves working on backend systems, optimizing distributed systems, and collaborating with game development teams to deliver immersive experiences for players worldwide.

Qualifications

  • 5+ years professional experience in software development.
  • Solid understanding of computer science fundamentals.
  • Experience working on microservices and distributed systems.

Responsibilities

  • Develop, maintain and optimise services and distributed systems for cloud and on-premises infrastructure.
  • Contribute to and drive new technical architecture and design.
  • Develop and maintain infrastructure as code pipelines.

Skills

Software development
Microservices
Distributed systems
Cloud platforms
SQL
NoSQL
Infrastructure as code
Version control
Communication skills

Education

Bachelor's or master's degree in Computer Science or a related field

Tools

AWS CDK
Terraform
Kubernetes
Apache Spark
Iceberg

Job description

We are a dynamic video game startup based in Cambridge, UK, dedicated to creating immersive and innovative gaming experiences. We are seeking a talented Senior Software Engineer (Infrastructure) to join our team and help us develop and maintain our cutting-edge game technologies and systems.

At World Makers, a Senior Software Engineer (Infrastructure) will have the opportunity to work on the backend systems and infrastructure that powers our online multiplayer games. This includes developing microservices and cutting-edge distributed systems, developing infrastructure as code pipelines, and deploying services to be used by millions of players worldwide.

This is a hybrid role. The successful applicant will be expected to spend two days per week onsite in Cambridge.

Responsibilities

  • Develop, maintain and optimise services and distributed systems that are used by thousands of concurrent users on both cloud and on-premises infrastructure.
  • Develop and manage new features throughout their entire lifecycle, from initial concept to final release.
  • Develop and maintain systems to handle and analyse millions of daily user events for anticheat and analytics purposes.
  • Develop and maintain infrastructure as code pipelines and systems.
  • Work effectively with other game development disciplines, including art and design.
  • Contribute to and drive new technical architecture and design.

Requirements

  • 5+ years professional experience in software development.
  • Solid understanding of computer science fundamentals.
  • Experience shipping code to a production environment.
  • Experience working on microservices and distributed systems.
  • Experience working with SQL and NoSQL databases.
  • Experience working on cloud platforms such as AWS / GCP / Azure and working with infrastructure as code tools such as AWS CDK and Terraform.
  • Experience running and deploying software on GNU/Linux or BSD-derived systems.
  • Experience using version control software (e.g. Git / P4)
  • Excellent verbal and written English communication skills.

Bonus Skills

  • Bachelor's or master's degree in Computer Science or a related field.
  • Experience working on and shipping live service games.
  • Experience working on Spring Boot projects.
  • Experience deploying software/services on Kubernetes.
  • Experience working with Apache Spark and Iceberg.
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