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Senior Rendering Programmer

Avalanche Studios

Liverpool

On-site

GBP 40,000 - 80,000

Full time

28 days ago

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Job summary

An innovative company is seeking a Rendering Programmer to join their Central Tech team. In this exciting role, you will collaborate with talented professionals to push the boundaries of open-world gaming technology. Your expertise in C/C++ and modern graphics APIs will be crucial in developing and optimizing rendering systems that enhance the gaming experience. This position offers a unique opportunity to work on cutting-edge technology and contribute to the evolution of an industry-leading engine. If you are passionate about graphics development and thrive in a collaborative environment, this role is perfect for you.

Qualifications

  • 3+ years of experience in the game industry with a focus on rendering technology.
  • Strong knowledge in C/C++ and modern 3D graphics APIs.

Responsibilities

  • Collaborate with teams to develop render technology for open-world engine.
  • Profile and optimize code for the best gaming experience.

Skills

C/C++ programming
3D graphics APIs
CPU/GPU performance analysis
3D rendering
graphics systems development
mathematics
communication skills
collaboration skills

Job description

Avalanche Studios Group is hiring a Rendering Programmer for our central technology organization, Central Tech. Central Tech is our core technology team and we innovate in areas that push the boundaries for what open-world sandbox gaming means as well as improve, optimize and support our existing core technology. In this role, you will work side by side with seasoned professionals with years of experience in developing our proprietary engine and runtime systems. Together, we will design solutions and elevate our engine to new heights.

As a Rendering programmer within Central Tech, you will work with multiple teams including engine, art, and tech art in developing the render technology for our open-world engine, Apex. You will work with writing performance-critical code to feed the GPU. You will oversee the architecture of the engine's rendering part and should have a strong sense of developing simple, robust, and performant systems. In addition to outstanding technical knowledge, we are looking for a self-motivated individual with strong communication and collaboration skills.

What you'll do
  • Collaborate closely with cross-disciplinary game project teams, ranging from art to systems
  • Responsible for translating project goals into technical goals for the team
  • Developing render technology and features that will be used across different platforms and projects
  • Oversee the architecture of the rendering technology in the engine
  • Identify and resolve graphics-related issues.
  • Profile and optimize code to deliver the best possible gaming experience
  • Stay informed: Stay up-to-date with the latest trends and technologies in graphics development. Keep the team informed about emerging best practices and tools
Who you are
  • Have at least 3 years of experience in the game industry
  • Fluent in C/C++ programming
  • Well-versed in modern 3D graphics APIs
  • Excellent CPU/GPU performance analysis, optimisation, and debugging skills
  • Extensive background in 3D rendering
  • Experience in building graphics systems
  • Strong math skills
How to apply

To apply for this position, please register below and provide your CV in English. We review applications continuously. All further studio-related information is provided under a non-disclosure agreement.

At Avalanche Studios Group we're always on the lookout for talented individuals to join our passionate team, but please note that relocation assistance is not available for this role.

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