Senior Programmer (ML Editor Engine Tools integration)

Cloud Imperium Games Limited

Manchester

On-site

GBP 65,000 - 95,000

Full time

10 days ago

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Job summary

Cloud Imperium Games Limited in Manchester is seeking a Senior Programmer to drive ML Editor Engine Tools integration. You will design, implement and own robust tools, integrating ML into the Editor and game pipelines, while collaborating across disciplines to push technology forward.

The role requires strong C++ expertise, UI framework experience (Qt/MFC) and a track record in tool design, mentoring, and agile teamwork. Join us to help deliver cutting-edge space sim tech.

Qualifications

  • Strong proficiency in C++ with large codebases.
  • Experience with UI frameworks Qt or MFC.
  • Solid understanding of game development tooling.
  • Proven track record of improving workflows through tool design.
  • Experience mentoring others and conducting code reviews.
  • Ability to own features from concept through deployment.
  • Experience setting up and extending local AI solutions (e.g. llama.cpp).

Responsibilities

  • Design and implement well-engineered ML editor tools integration.
  • Improve pipelines and game systems; identify risks and apply robust solutions.
  • Own key systems and enhance user experience, capabilities and performance.
  • Peer-review designs and guide best practices across the team.
  • Collaborate in an agile, multi-disciplinary environment with non-programmers.

Skills

C++
Qt/MFC
Tooling
Code reviews
Mentoring
Agile teamwork
LLama.cpp (AI tooling)

Tools

Qt
MFC

Job description

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

Senior Programmer (ML Editor Engine Tools integration)
Studio: Manchester

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

As part of the ML Team, our Engineers are at the technological forefront of practical application of Machine Learning in Games. From the integration of the latest in Machine Learning into our Editor, over seamlessly meshing our game with on device Machine Learning, our engineers are always pushing the boundaries of technology, while working closely with all disciplines and departments.

We believe that while AI is going to play a strong role in the future, yet nothing can beat human ingenuity, so we are striving to supplement human capabilities wherever possible, to improve our colleague’s work experience and bring new, exciting and previously impossible gameplay experiences to our backers.

Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.

What does a Senior Programmer (ML Editor Engine Tools integration) at CIG do?

Collaborate with other senior team members and disciplines to design and implement well-engineered, reliable, scalable and robust tools, as well as handling the integration of ML with the game and its systems.

Drive improvements across pipelines and game system by identifying internal technical and developmental risks and applying reliable and extensible solutions.

Take ownership of key systems and work to continuously improve user experience, capabilities and performance.

  • Peer-review technical designs and documentation and help guide best practices across the wider team.
What do we expect from our Senior ML Editor Engine Tools integration Programmers?

Strong proficiency in C++ with substantial experience working in large, shared codebases.

Expertise with UI frameworks such as Qt and/or MFC; able to architect clean, scalable interfaces.

Solid understanding of game development tools.

Proven track record of improving workflows through user-focused, innovative tool design.

Experience mentoring others, conducting code reviews, and driving technical discussions.

Ability to independently own and deliver complex features from concept through to deployment.

Comfortable working in agile, multi-disciplinary teams and communicating effectively with non-programmers.

  • Experience with setting up and extending local AI solutions, e.g. llama.cpp.
CIG Diversity Statement

CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special.

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

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