Enable job alerts via email!

Senior Producer

People Can Fly

Gateshead

On-site

GBP 40,000 - 60,000

Full time

30+ days ago

Boost your interview chances

Create a job specific, tailored resume for higher success rate.

Job summary

Join a leading independent AAA game development studio as a Producer, where you'll facilitate and improve development processes while managing cross-disciplined teams. This role involves collaborating with various stakeholders to ensure the successful delivery of exciting projects. With a passion for games and a commitment to excellence, you'll play a key role in shaping the future of gaming at a studio known for its innovative approach and creative talent. If you're ready to take on the challenge of leading teams in a dynamic environment, this opportunity is perfect for you.

Qualifications

  • 5+ years in production roles, ideally in gaming, with strong leadership skills.
  • Experience managing large teams and multiple projects simultaneously.

Responsibilities

  • Facilitating internal development processes and managing production schedules.
  • Collaborating with teams to identify risks and develop solutions.

Skills

Project Management
Leadership
Agile Methodologies
Waterfall Methodologies
Negotiation Skills
Problem Solving
Teamwork
Communication Skills
Scheduling
Understanding End-User Needs

Education

Experience in Production Role
Experience in Gaming Industry

Tools

Jira
Confluence

Job description

Job Description
  • Facilitating and improving internal development processes
  • Collaborating with Leads and Directors to manage production of features in our game
  • Managing development teams and advocating their needs
  • Working with other Producers to create realistic schedules and mitigate risks/blockers
  • Working with internal groups during the development process and communicating with the publisher and external vendors
  • Managing cross-disciplined development teams and advocating their needs
  • Working with other Producers to create realistic schedules, identify dependencies and align on priorities
  • Identifying any potential risks with multiple solutions and understanding pros and cons of each option. Clearly presenting the options to production lead
Qualifications
  • 5+ years’ experience in a production role in the gaming industry (or 7y in IT/3D Animation)
  • At least one AAA multi-platform title shipped as a Producer
  • Experience in managing multiple teams of at least 20+ people.
  • Exceptional project management and leadership skills
  • Great presentation skills to all audience levels
  • Deep Knowledge of Agile and Waterfall software development methodologies.
  • Good knowledge of rights and licensing
  • Strong negotiation skills together with advanced problem solving and organizational skills.
  • Excellent teamwork, focus on driving excellent working relationships throughout the team
  • Ability to work effectively and efficiently with people with different specializations and backgrounds
  • Understanding of end-user needs and expectations at all levels
  • High work ethic and self-motivated.
  • Passion for Games.
  • Proven experience with Jira and Confluence
  • Strong verbal and written communication skills in English
  • Advanced Scheduling Experience
  • Advanced Agile /PM Methodologies Experience
  • Multi-discipline feature dev experience (end to end) Management of multiple producers, up to 3 50-75 people 3+ years experience managing relationships with stakeholders, clients, and/or customers.
  • Understanding the big picture / being able to liaise between the teams and work towards the greater good / ability to understand the high-level priorities.
  • Ability to create a production plan/schedule and to execute it along those assumptions.
  • Has completed a product cycle at this level.
Company Description

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, Ireland, US, and Canada and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Gears of War: E-Day is a Triple-A game developed in collaboration with Microsoft Corporation. We are also busy working on a VR and undisclosed projects, more information on those to come later.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.