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Epic Games seeks an applied research engineer to advance bots and intelligent agents in real-time games. You will design, implement, and deploy production-ready ML models at scale within our ecosystem, focusing on bots, world modeling, and automated QA/testing tasks.
You will work at the intersection of computer vision, NLP, and machine learning, evaluating new data channels and contributing to a cutting-edge AI roadmap for Unreal Engine content teams.
At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.
What We Do
Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. We're always improving on the tools and technology that empower content developers worldwide.
You will work with our team of applied research engineers at the intersection of computer vision, gameplay agents, natural language processing, and machine learning to create state-of-the-art tools to support game developers in our ecosystem with a focus on bots (trained gameplay agents, intelligent NPCs, companions, world modeling), as well as automation of a number key areas (including moderation, security, and QA testing). You will be responsible for the design, implementation and deployment of production-ready machine learning models that can be integrated in our ecosystem.
Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not