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Senior Graphics Programmer

DPS Games

Guildford

Hybrid

GBP 45,000 - 70,000

Full time

8 days ago

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Job summary

DPS Games seeks a Senior Graphics Programmer for the Steel Hunters project, a new free-to-play mech shooter game. The ideal candidate will have strong expertise in graphics programming, especially with Unreal Engine 5 and GPU optimization, contributing to high-quality rendering and team collaboration in a dynamic environment.

Benefits

5 weeks Annual Leave
Birthday Leave and Compassionate Leave
Enhanced Maternity & Paternity Leave
Dog-friendly office
Onsite canteen with free snacks
Free video games area
Family coverage for Private Medical Insurance
Mental Health Days
Career development opportunities
Employee discounts via Perkbox

Qualifications

  • Strong experience in graphics/rendering programming in AAA/AA games.
  • Expert-level C++ skills, with shader writing experience.
  • Ability to profile and optimize rendering performance.

Responsibilities

  • Profile and optimize complex rendering pipelines.
  • Investigate and resolve rendering crashes related to GPU.
  • Collaborate with teams to deliver cutting-edge visuals.

Skills

C++
GPU Performance Profiling
Graphics APIs (DirectX 12, Vulkan)
Debugging
Collaborative Communication

Tools

RenderDoc
PIX
NSight
Unreal Engine 5

Job description

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Join the Steel Hunters team as a Senior Graphics Programmer working on the newly announced free-to-play mech shooter game, by Wargaming, one of the biggest publishers of free-to-play games in the world.

This strategic and tactical game in Unreal Engine 5, blends mech hero combat with Battle Royale and Extraction gameplay in a rich, futuristic setting, where players fight over a rare resource called Starfall. Each Hunter comes with its own abilities and progression paths, setting the stage for intense, memorable battles. For more information: Steel Hunters

You will be a hardworking motivated team player who is able to work within a multidisciplinary team of developers in a global community.

Reports to

You will report to the Lead Graphics Programmer

What will you do?

  • Profile and optimize complex rendering pipelines, focusing on both GPU and Render Thread performance.
  • Investigate and resolve high complexity rendering crashes, particularly those related to GPU behavior across different hardware.
  • Collaborate with artists, designers, and gameplay programmers to deliver cutting-edge visuals with optimal performance.
  • Research, prototype, and implement advanced rendering features within Unreal Engine 5
  • Contribute to long-term rendering architecture planning and performance strategy.
  • Review code and mentor colleges, setting high standards for rendering quality and performance.

What are we looking for?

  • Strong professional experience as a graphics/rendering programmer in the game industry, ideally in AAA or high-quality AA production environments. Ability to communicate clearly to enable collaboration across disciplines.
  • Solid experience with modern graphics APIs such as DirectX 12, Vulkan, or console-specific APIs. Understanding of current real-time rendering techniques.
  • Expert-level C++ skills and comfort working close to the hardware. Experience writing shaders in HLSL, GLSL, CG, or similar.
  • Proven ability to profile and optimize both GPU and Render Thread performance using tools such as RenderDoc, PIX, NSight, Unreal Insights, etc.
  • Strong debugging skills, especially in diagnosing and fixing GPU crashes and rendering-related stability issues.
  • Ability to communicate clearly and collaborate effectively across disciplines.

What additional skills will help you stand out?

  • Experience working directly with Unreal Engine 5 at a low level (custom engine forks, RHI, or modifying renderer source).
  • Familiarity with virtual shadow maps, nanite, temporal upscaling, or other UE5-specific features.
  • Background in cross-platform development (e.g. PC, Xbox, PlayStation).
  • Contributions to rendering research, open-source projects, or technical talks/papers.

Hybrid (3x per week on site)

Benefits and perks are tailored to the local market and culture. Our benefits in Guildford include:

  • 5 weeks of Annual Leave per calendar year - increasing over time to a maximum 30 days per year, with the ability to buy up to an additional 5 days through our holiday buy scheme
  • Additional paid time off (Birthday Leave, Marriage Leave, Compassionate Leave)
  • Sick Leave Compensation and enhanced Maternity & Paternity Leave Benefits
  • Dog-friendly office
  • Onsite canteen (with an endless supply of free snacks and drinks)
  • Video games area
  • Family coverage for Private Medical Insurance (pre-existing conditions are covered), Life Insurance, Pension scheme offering a matched 4% tax free employee contribution
  • Wellbeing perks (Mental Health Days, Dedicated Well-being room, Team of Mental Heath First Aiders)
  • Career development and education opportunities within the company
  • Employee discounts via Perkbox
  • Personal Wargaming Gaming Account
  • Company events (including events for partners/children)
  • Seniority Awards
  • Referral program - you can recommend the best talents to the Company and receive a reward
  • DPS Games, a Wargaming company, is one of the main European hubs for game development with 25 years of experience on the market
  • To learn more about our studio in Guildford, follow this link: https://dpsgames.com/studio

Please submit your CV in English to ensure smooth processing and review.

Seniority level
  • Seniority level
    Not Applicable
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Information Technology
  • Industries
    Computer Games

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Hammersmith, England, United Kingdom 2 weeks ago

Senior Graphics Programmer (Steel Hunters)

Surrey, England, United Kingdom 6 days ago

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