Senior Graphics Engineer - Real-Time Rendering for Games

LEGO Digital Play

Greater London

On-site

GBP 90,000 - 130,000

Full time

14 days+
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Job summary

LEGO Digital Play in London seeks an experienced graphics engineer to design and build rendering tech for digital games and experiences. You will implement high-quality rendering techniques, profile performance, and work with major engines to deliver scalable visuals across devices.

Applicants should have a degree in CS/Engineering or STEM, hands-on C/C++ expertise in large codebases, and a track record shipping high-quality titles.

Qualifications

  • Degree in Computer Science, Software Engineering, STEM or equivalent practical experience.
  • Deep expertise in real-time rendering across mobile hardware and other platforms.
  • Background in games with shipped high-quality titles.
  • Expert C/C++ skills with large codebases; hands-on implementation, debugging, profiling and shipping.
  • Strong shader programming skills.
  • Experience with major game engines (commercial or proprietary).
  • Evidence-driven performance work including profiling, benchmarking, and analysis.

Responsibilities

  • Design and build graphics technology and tooling for game development teams.
  • Choose and implement rendering techniques for high visual quality on mobile and beyond.
  • Contribute to graphics benchmarks and regression suites to keep core systems renderable.
  • Ground technical decisions in evidence; present findings to teams.
  • Profile, debug, and optimise across CPU and GPU for performance.
  • Collaborate across core systems and tooling around the renderer with senior specialists.
  • Embed brand integrity and safety-by-design principles from the ground up.

Skills

C/C++
Real-time rendering
Shader programming
Large codebases
Performance profiling
Graphics engine experience
Communication
Debugging

Education

Bachelor's degree in CS/Software Engineering/STEM

Tools

Unreal Engine
Unity
RenderDoc

Job description

LEGO Digital Play in London seeks an experienced graphics engineer to design and build rendering tech for digital games and experiences. You will implement high-quality rendering techniques, profile performance, and work with major engines to deliver scalable visuals across devices.

Applicants should have a degree in CS/Engineering or STEM, hands-on C/C++ expertise in large codebases, and a track record shipping high-quality titles.

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