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Senior Graphic Artist

Gamingtec

Tottenham

Remote

GBP 30,000 - 45,000

Full time

Yesterday
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Job summary

Gamingtec seeks a Senior Graphic Artist to join a new creative studio. The ideal candidate will possess over 5 years of experience in game art and animation, with a strong portfolio demonstrating a range of artistic skills. Responsibilities include designing 2D game assets and collaborating on game development projects. Enjoy a flexible work environment and the opportunity for personal development within an international team.

Benefits

Flexible working hours
Remote work options
Great work-life balance
Transparency & openness in culture
Opportunities for personal development

Qualifications

  • Minimum 5 years of art and animation production experience.
  • Proven experience as a 2D game artist with a strong portfolio.
  • Familiarity with the slot game genre and player expectations.

Responsibilities

  • Design and create visually stunning 2D game art assets.
  • Utilise Spine for character and asset animations.
  • Collaborate with teams to conceptualise game themes.

Skills

Illustration
Layout Design
UI Design
Animation Techniques
Communication

Education

Degree in Graphic Design, Illustration, or Game Design

Tools

Spine
Adobe Creative Suite

Job description

Are you ready to take your Senior Graphic Artist skills to the next level?

As a Senior Graphic Artist with a minimum of 5 years of relevant industry experience, you will form a key part of a new creative studio within established business. Company expects Game Artists to have strong illustration skills along with a solid grasp of layout and UI design. They will often be required to work collaboratively with other artists or department, so solid communication skills are a must. The ideal candidate will have a strong portfolio showing experience in both concept art and game design as well as animation. They will also be self-motivated and have a keen eye for quality. As a Game Artist, you will be responsible for creating the visual elements of slot machine games, including symbols, backgrounds, and user interface elements, while utilising Spine for character and asset animations. Your primary focus will be on developing high-quality, captivating, and interactive 2D game art that enhances the player experience.

All You Need Is

  • Minimum 5 years of art and animation production or related experience;
  • Proven experience as a 2D game artist, with a portfolio demonstrating strong artistic skills and the ability to work in a wide variety of visual styles;
  • A degree in graphic design, illustration, game design, or a related field is preferred, but relevant experience and a strong portfolio can be equally valuable;
  • Proficiency in Spine or similar 2D animation software;
  • Strong understanding of design principles, colour theory, and animation techniques;
  • Familiarity with the slot game genre, its conventions, and player expectations;
  • Solid knowledge of graphic design software (e.g., Adobe Creative Suite);
  • Ability to work within tight deadlines and adapt to changing project requirements;
  • Strong communication and collaboration skills are required to work effectively in a team.

Your Daily Adventures Will Look Like

  • Game Art Creation: Design and create visually stunning 2D game art assets such as symbols, backgrounds, buttons, and other visual elements in line with the game's theme and style;
  • Spine Animation: Utilise Spine, a 2D skeletal animation software, to animate characters, symbols, and other in-game assets, ensuring smooth and engaging animations;
  • Conceptualisation: Collaborate with the game design and development teams to conceptualise and refine game concepts and themes, ensuring that the visual style aligns with the game's overall vision;
  • Graphic Optimisation: Optimise artwork and animations for performance, ensuring that the games run smoothly on various platforms, including mobile devices and web browsers;
  • User Interface Design: Create intuitive and visually appealing user interfaces, including menus, buttons, and information panels, to enhance the overall user experience;
  • Quality Control: Conduct thorough testing and quality control to ensure that the game's visual elements and animations work as intended and are free of glitches or inconsistencies;
  • Asset Management: Organise and manage art assets efficiently, maintaining a structured library and version control for easy access by the development team.

So, why Gamingtec?

If you are a person with passion, ideas, and a thirst to advance your career, you will love our corporate culture. We are an international team that treats each other with respect and moves towards the same goals. We believe in freedom and flexibility and trust our employees to do their jobs in a way that works for them. We have an ambitious and rewarding work environment, a flat organisational structure and almost zero bureaucracy. Our employees’ ideas are what move the company forward. Everyone has equal opportunities in every aspect of work, learning and development!

Why You Will Love Working Here

  • Flexible working hours;
  • Free to work from any location;
  • Great work-life balance;
  • Company culture of transparency & openness;
  • Further opportunities for personal development and influence on product direction.

And This Is How Our Interview Process Goes

  • A 30-minute interview with a member of our HR team to get to know you and your experience;
  • A 1-hour technical interview to assess your skills and abilities;
  • A final 1.5-hour interview with 3 team members to gauge your fit with our culture and working style.

Sounds interesting? Do not hesitate to apply or contact us if you have any questions! Gamingtec is waiting for you!
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