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Senior Game Product Manager

ELECTRONIC ARTS-1

England

Hybrid

GBP 44,000 - 67,000

Full time

2 days ago
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Job summary

Join Electronic Arts as a Product Manager, where you'll enhance game performance through data-driven decision making. Based in the vibrant studio in Wilmslow, you will collaborate with various teams to elevate player experiences and revenue in a hybrid work environment.

Benefits

Healthcare coverage
Mental well-being support
Paid time off
Retirement savings
Complimentary games

Qualifications

  • 3 years of experience in Product Management, Game Design, or Data Science.
  • Experience presenting insights and reports to partners.
  • Strong understanding of in-game trends using data.

Responsibilities

  • Study game economy and player motivations to improve revenue.
  • Collaborate with Data Science and Design teams on game features.
  • Monitor game health and conduct metric analysis to identify issues.

Skills

Analytical skills
Data-driven design
AGILE development

Job description

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Just 13 miles south of Manchester and a 15-minute train journey, is the attractive market town of Wilmslow. Here amongst the boutique shops and independent cafes and bars is the stunning Playdemic studio. Acquired by EA in 2021, Playdemic is home to the top 10 grossing, BAFTA winning mobile smash - Golf Clash. Our award-winning studio space offers conventional desk space and indulgent breakout areas, meeting rooms and alternative workspaces. The office has been designed to create an environment that encourages and allows us to do our best work.

Responsibilities:
  • Reporting to the Director of Game Product Management, you will study the game economy, player motivations and player journey to identify opportunities that increase additive revenue, increased engagement and facilitate user acquisition.
  • You will work with the Data Science and Design teams to bring a higher-level perspective, facilitating and driving ideas that elevates specific goals.
  • You will estimate the potential impact of proposed features and game updates on product goals, to inform development prioritisation.
  • You will run targeted campaign and testing strategies that inspire a more customised player experience, and improvements to main indicators.
  • Evaluate feature performance, summarise weekly reports to track performance against our goals.
  • Produce competitive analysis to share best industry best practices with the team.
  • Monitor the health of the game, conduct game health and metric analysis and when issues arise to identify underlying causes.

Qualifications:
  • 3 years of Product Management, Game Design, Data Science or Business Performance experience required in a mobile or console games context.
  • Strong analytical skills and experience with data-driven product design.
  • Sound ability in using and understanding in-game trends using data insights to affect top line indicators.
  • Experience presenting decks to several partners.
  • Experienced in AGILE development.

    Experienced in:
  • Design content, A/B tests, campaigns and features that maximise acquisition, engagement, and monetization throughout the product life cycle.
  • Obtain insights and develop strategies through analytical metrics-driven analysis and design experimentation.

This is a hybrid role with mandatory on-site days.

About Electronic Arts

We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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