Senior Experience Engineer

USP College

City Of London

On-site

GBP 70,000 - 100,000

Full time

3 days ago
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Job summary

XR Studios in the United Kingdom is seeking a Senior Experience Engineer to lead the architecture, development and continual improvement of immersive XR experiences and core platforms. You’ll drive projects from concept to deployment, ensuring accessibility, reliability and high performance across client work, research and curriculum initiatives.

You will build scalable Unity-based systems, define coding standards, and mentor early-career engineers while collaborating with researchers, educators

Qualifications

  • Bachelor's degree in a relevant field and at least five years in a technical development role.
  • Advanced Unity and C# with XR tooling experience (Quest, OpenXR).
  • Experience building scalable interactive experiences and 3D content pipelines.

Responsibilities

  • Lead architecture, development and continuous improvement of XR experiences and core platforms.
  • Build scalable Unity-based systems and modular game components.
  • Set and maintain coding standards, testing, accessibility, and performance.
  • Develop 3D content pipelines for motion capture, photogrammetry, modelling and animation.
  • Research and adopt emerging technologies, including AI-enabled experiences.
  • Mentor junior team members and collaborate with clients across projects.

Skills

Unity
C#
XR dev
OpenXR
XR Toolkit
AI in Unity
Motion capture
Leadership

Education

Bachelor's degree in a relevant field
Postgraduate XR certification

Tools

Unreal Engine
Shader development

Job description

XR Studios is looking for a skilled and creative Senior Experience Engineer to lead the technical development of immersive learning experiences.


You’ll work at the heart of a growing studio that brings together extended reality (XR), simulation, 3D content and emerging technologies to create meaningful learning, research and commercial projects.


Working closely with the Studio Lead, you’ll take ideas from early concept and prototype through to high-quality deployment and ongoing improvement. You’ll build reusable technical platforms, set clear development standards and help ensure every experience is accessible, reliable and engaging.


This is an exciting opportunity for someone who combines strong Unity development skills with technical leadership, creative problem-solving and a passion for helping others learn and grow.


Interviews will be held on an ongoing basis.


About the role

As our Senior Experience Engineer, you’ll lead the architecture, development and continuous improvement of XR Studios' immersive experiences and technical platforms. You’ll help shape projects across curriculum innovation, research and development, and commercial client work. You’ll also support demonstrations, workshops, client projects and studio activity involving motion capture, green screen, photogrammetry and content capture.


You’ll play a key role in building a consistent, scalable and high-performing technical foundation for the studio's future work., Lead the technical design, development and ongoing improvement of XR Studios' immersive experiences and core platforms.



  • Build scalable, reusable Unity-based systems, including interaction frameworks, user interfaces and modular game systems.

  • Set and maintain high standards for coding, version control, testing, documentation, security and technical quality.

  • Develop and optimise 3D content pipelines, supporting motion capture, photogrammetry, modelling, animation and deployment.

  • Research, test and introduce emerging technologies, including artificial intelligence, APIs and development frameworks, where they add value.

  • Develop backend services, API integrations and reusable prompt-engineering approaches to support AI-enabled experiences.

  • Ensure all technical outputs meet agreed accessibility, performance, quality and deployment standards, including WCAG 2.1 AA where relevant.

  • Support project planning and delivery through scoping, sprint planning, milestone setting, risk management and progress reporting.

  • Contribute to commercial growth through prototypes, demonstrations, client training, workshops, consultancy and business-development activity.

  • Build strong relationships with clients, partners and colleagues while mentoring early-career team members and promoting a collaborative, high-performing culture.


Our strategy is to create a Career Focused, Digital Learning environment, ensuring that the learner experience and our relationship within our community, local and regional employers, are at the heart of everything we do. We are proud to be selected as finalists for the AoC Beacon awards for effective use of digital Technology in FE. Providing a high achieving, focused learning environment allowing our students to achieve the grades they need for higher educations, or the skills and aptitude required to secure a suitable role in their chosen career. Our college is set in the leafy suburbs of Essex, with easy access to surrounding areas and amenities, we are based in a well-connected location both by road and rail.


What we offer:


  • A dedicated and friendly team of professionals who are keen to develop and learn

  • Relevant degree-level qualification and at least five years' experience in a comparable technical development role.

  • Advanced Unity, C# and XR development experience, including Quest, OpenXR and XR Interaction Toolkit.

  • Proven ability to design and deliver scalable interactive experiences, game systems and multi-system technical platforms.

  • Strong knowledge of 3D production, software engineering standards, accessibility, performance and quality assurance.

  • Excellent technical leadership, planning, communication and stakeholder-management skills, with a collaborative and inclusive approach.


Desirable skills and experience


  • Postgraduate qualification or professional certification in XR, games development, immersive technology or a related field.

  • Experience with multiplayer or co-location frameworks, such as Normcore, Photon Fusion or Unity Netcode.

  • Experience using Unreal Engine, shader development and graphics optimisation for mobile XR hardware.

  • Experience integrating AI or machine-learning APIs into Unity applications, including learning-data standards such as xAPI or SCORM.

  • Understanding of instructional design and experience mentoring or developing early-career colleagues.

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