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Senior Concept Artist - Runescape: Dragonwilds

Jagex Limited

Cambridge

Hybrid

GBP 40,000 - 60,000

Full time

3 days ago
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Job summary

Join a leading game development company as a Senior Concept Artist for RuneScape: Dragonwilds. In this role, you'll contribute to the game's visual identity by producing high-quality artwork and mentoring other artists, while working within an innovative and creative team. Enjoy a generous benefits package and the opportunity to shape the future of online gaming.

Benefits

Private Healthcare, including Dental Plan
Minimum 6% Pension contributions
Employee Assistance Programme & onsite Counselling
Life Insurance
Discretionary annual performance bonus
Enhanced family leave policies from day 1
Flexible working hours
25 days annual leave + Bank holidays

Qualifications

  • Strong portfolio showcasing a range of styles.
  • Proven ability to design environments and characters.
  • Solid understanding of composition and design fundamentals.

Responsibilities

  • Collaborate with Art Directors on visual direction.
  • Produce high-quality concept art and illustrations.
  • Mentor and coach junior artists to improve their craft.

Skills

Creative problem-solving
Strong communication skills
Visual storytelling

Tools

Maya
Substance
Photoshop
Z-Brush

Job description

Location: Cambridge, UK – (Remote available within the UK with team onsite days in the Cambridge office approx. 4 times per year)

Are you a highly creative and experienced Concept Artist who thrives on bringing worlds, characters, and creatures to life through stunning visual storytelling?

As a Senior Concept Artist on RuneScape: Dragonwilds, our new open-world survival crafting game currently in early access and developed in Unreal Engine 5, you will play a crucial role in shaping the game’s visual identity.

You’ll work across a broad range of subjects—environments, architecture, props, characters, and creatures—producing benchmark-quality artwork that sets the tone for the entire project. You’ll be responsible for developing visual concepts that inspire the team and help communicate the game’s artistic vision with clarity and style.

This is a hands-on and collaborative role suited to an artist who not only creates stunning visuals but also supports others through mentoring, feedback, and strong organisational skills.

What you’ll be doing:

  • Collaborate closely with the Art Director and Associate Art Director to visualise and evolve the game’s visual direction.
  • Produce high-quality concept art, illustrations, key art, and storyboards that align with the project’s tone and vision.
  • Develop a deep understanding of the product to make informed visual decisions and create contextually relevant artwork.
  • Contribute to visual development efforts across disciplines, supporting brainstorms, pitches, and exploratory initiatives.
  • Review both internal and outsourced artwork, offering clear, constructive feedback to ensure consistency and quality.
  • Mentor and coach junior artists, helping them grow their craft and raise the overall bar for the team.
  • Document production guides and processes that support scalable, repeatable visual standards across the project.
  • Engage in a positive, open studio culture by promoting creativity, team morale, and strong communication.

What we’re looking for:

  • A strong portfolio demonstrating high-quality personal and professional work, showcasing a range of styles, subjects, and workflows.
  • Proven ability to design environments, architecture, characters, props, and more, ideally with examples of visual storytelling and key art.
  • Solid understanding of composition, colour theory, design fundamentals, and storytelling through visual media.
  • Creative problem-solver with the ability to work autonomously while aligning with game vision and production requirements.
  • Strong communication and visualisation skills, including process sketches, explorations, and polished presentations.
  • Full proficiency in modern game development software; Maya, Substance, Photoshop, Z-Brush.
  • Knowledge and expertise of the fundamental art principles (colour, composition, value/ lighting, anatomy, form, perspective).
  • Ability to deconstruct, understand and adapt to various art styles replicating them successfully.
  • A deep artistic toolbox with multiple approaches and processes to visual development and problem solving.
  • A strong enthusiasm for games and a deep understanding of game development processes
  • Comfortable reviewing work and providing feedback to outsource partners or freelancers.

What we offer:

When you join Jagex you can look forward to a generous Perks & Benefits package including:

  • Private Healthcare, including Dental Plan.
  • Minimum 6% Pension contributions.
  • Employee Assistance Programme & onsite Counselling.
  • Life Insurance.
  • Discretionary annual performance bonus.
  • Enhanced family leave policies from day 1.
  • Flexible working hours.
  • 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!

About Jagex:

Jagex is a leader in developing and publishing deep, engaging online games that connect millions of players worldwide. Best known for the RuneScape franchise, which includes two of the world’s longest running and most successful MMORPGs, in Old School Runescape and Runescape, and the open-world survival crafting game, Runescape: Dragonwilds; we have proven success in delivering immersive Forever Games and fostering strong player communities.

We strive to foster an inclusive workplace built on trust, autonomy, and a shared passion for creating forever games.
Our values guide everything we do:We Embrace Fellowshipby collaborating and sharing openly.We Hone our Craftby always learning and improving; we Honour our Vows by being honest and transparent; we are our Customers’ Heroes by striving to understand our team & player needs, and we Seize The Day by making the most of every opportunity.

With over two decades of experience, and over 400 people in our team, we continue to innovate in live game development, leveraging data-driven insights, and a commitment to player-first game design. We have a diverse and talented team where creativity, collaboration, and community-driven game development drives everything we do.

As part of Jagex, you’ll have the opportunity to work on a globally successful franchise, contribute to exciting new projects, and be part of a company that hugely values both our employees and our players.

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