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A leading gaming company in the United Kingdom is seeking a Senior Combat Designer to play a crucial role in a new LEGO game based on a major intellectual property. The ideal candidate will have experience in AAA game design, particularly in combat systems and AI. You will collaborate closely with other disciplines, maintain design documentation, and iterate based on feedback. This position offers hybrid working options.
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When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the bringing our characters to life, the bringing them to your living rooms and the creating what’s next…
From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.
TT Games are looking for a Senior Combat Designer with proven experience on console or PC titles, to take on a key role on an exciting new LEGO game based on a major IP.
Under the direction of the Lead Designer, you will help to design combat systems for the game.
Combat systems could include player focused combat abilities as well as enemy AI designs and behaviours which support the vision and creative pillars of the game and IP. The focus of your work will be partly driven by your previous experience and areas of expertise within the combat role.
Work with gameplay coders, artists, designers, and animators to create engaging and fun AI behaviours and/or player combat systems from prototype to final.
Ensure that the behaviours are distinctive, varied and are clearly understood by the player.
Clearly pitch AI/combat designs and features and liaise with designers and other disciplines to ensure the systems are understood and supported in the game.
Define and maintain design documentation, and ensure this is clearly communicated across the team.
Via regular reviews you will iterate on feedback from the Lead & other designers, to meet the agreed quality bar.
Closely collaborate with other disciplines, (gameplay coders, artists, animation), understanding their role and building a positive relationship to ensure that they are involved in the design process.
Follow design’s best practice, and ensure your work maintains stability & quality throughout development.
Take part in design reviews, and be willing to take feedback and produce solutions.
Play the game regularly, providing feedback in a clear and constructive manner.
Work with the production teams & lead designer to verify that your task estimations are reasonable, communicating on progress and delivering your work to deadlines at quality.
Encourage a culture of professionalism, collaboration, and respect.
Qualifications & Experience…
Proven games design experience in AAA titles, with a title shipped in an AI/Combat design position.
Knowledge of game and AI design with a good understanding of enemy and NPC behaviours, combat and encounter design, balancing, difficulty, progression & usability. You should be able to describe the different approaches that create compelling combat and AI, NPC and enemy behaviours in modern games.
A passion for creating fun and accessible games for children and families.
Good interpersonal and communication skills (oral & written).
Experience of scripting, ideally in Blueprint.
Experience of games development and shipped at least one action or action/adventure title on console or PC title.
Ability to take direction and feedback well and self-critique.
Good problem-solving skills.
Can understand and consider technical considerations related to design.
Experience of UE4/ UE5 an advantage.
Who We Are…
When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the bringing our characters to life, the bringing them to your living rooms and the creating what’s next…
From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.
Your New Role…
TT Games are looking for a Senior Combat Designer with proven experience on console or PC titles, to take on a key role on an exciting new LEGO game based on a major IP.
Your Role Accountabilities…
Under the direction of the Lead Designer, you will help to design combat systems for the game.
Combat systems could include player focused combat abilities as well as enemy AI designs and behaviours which support the vision and creative pillars of the game and IP. The focus of your work will be partly driven by your previous experience and areas of expertise within the combat role.
Work with gameplay coders, artists, designers, and animators to create engaging and fun AI behaviours and/or player combat systems from prototype to final.
Ensure that the behaviours are distinctive, varied and are clearly understood by the player.
Clearly pitch AI/combat designs and features and liaise with designers and other disciplines to ensure the systems are understood and supported in the game.
Define and maintain design documentation, and ensure this is clearly communicated across the team.
Via regular reviews you will iterate on feedback from the Lead & other designers, to meet the agreed quality bar.
Closely collaborate with other disciplines, (gameplay coders, artists, animation), understanding their role and building a positive relationship to ensure that they are involved in the design process.
Follow design’s best practice, and ensure your work maintains stability & quality throughout development.
Take part in design reviews, and be willing to take feedback and produce solutions.
Play the game regularly, providing feedback in a clear and constructive manner.
Work with the production teams & lead designer to verify that your task estimations are reasonable, communicating on progress and delivering your work to deadlines at quality.
Encourage a culture of professionalism, collaboration, and respect.
Qualifications & Experience…
Proven games design experience in AAA titles, with a title shipped in an AI/Combat design position.
Knowledge of game and AI design with a good understanding of enemy and NPC behaviours, combat and encounter design, balancing, difficulty, progression & usability. You should be able to describe the different approaches that create compelling combat and AI, NPC and enemy behaviours in modern games.
A passion for creating fun and accessible games for children and families.
Good interpersonal and communication skills (oral & written).
Experience of scripting, ideally in Blueprint.
Excellent rapid prototyping skills.
Experience of games development and shipped at least one action or action/adventure title on console or PC title.
Ability to take direction and feedback well and self-critique.
Good problem-solving skills.
Can understand and consider technical considerations related to design.
Experience of UE4/ UE5 an advantage.
How We Get Things Done…
This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.
Championing Inclusion at WBD
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, regardless of sex, gender identity, ethnicity, age, sexual orientation, religion or belief, marital status, pregnancy, parenthood, disability or any other category protected by law.