Senior Build Tools Engineer

Sega

Horsham

Hybrid

GBP 65,000 - 90,000

Full time

8 days ago
Application generator

Don’t send a generic resume — generate a resume and cover letter tailored to this exact role.

Get past ATS filters

Benefits offered by this job

Hybrid work model
Relocation package
Private medical and dental insurance
Life insurance
Wellbeing support

Job summary

Creative Assembly's Total War Infrastructure Team is seeking a Senior Build Tools Engineer to drive improvements and help shape the architecture of our build systems, toolchain, CI and automated testing infrastructure that supports all Total War development teams.

This hybrid role in Horsham requires leadership, collaboration with engineers and QA, and the ability to balance hands-on coding in C++/C# with broad architectural thinking to improve deployment pipelines and developer productivity.

Qualifications

  • Strong experience designing, operating and improving build systems, CI/CD pipelines or DevOps platforms at scale.
  • Proficient programming in C++, plus C# or a similar scripting language.
  • Deep debugging skills across large multi-component systems.
  • Experience with console automation (PS5/Xbox).
  • Experience with online store APIs (e.g. Steam/MS).
  • Familiarity with Perforce or similar version control systems in large team environments.
  • Knowledge of branching strategies in large multi-project environments.
  • Strong communication skills and ability to influence engineering leadership.

Responsibilities

  • Own and drive evolution of multi-project build pipelines, including pre- and post-submit workflows.
  • Improve CI reliability, error detection, and logging standards.
  • Develop deployment pipelines delivering builds to internal teams, QA and external platforms.
  • Design, build and maintain backend services like build storage, symbol servers and dashboards.
  • Write production-ready code in C++ and C#, ensuring quality and testability.
  • Participate in rotating weekly support to triage build/test issues.
  • Establish metrics and dashboards to surface issues and track improvements.
  • Identify bottlenecks in hardware, storage, CI capacity and build roadmap.
  • Collaborate with test automation to integrate quality gates in CI.

Skills

Build systems
C++
C#
CI/CD pipelines
Perforce
PS5/Xbox automation

Tools

Jenkins
Git
Custom build tooling

Job description

The Role

Join Creative Assembly and craft deep and detailed games that last, entertaining millions of players across the globe for decades.


Creative Assembly's Total War Infrastructure Team is seeking a Senior Build Tools Engineer to drive technical improvements and contribute to the architecture of our build systems, toolchain, CI and automated testing infrastructure that supports all Total War development teams.


This is a high-impact role. Your work will directly influence developer productivity, CI stability, build cadence, automation reliability and the studio's ability to deliver multiple large-scale projects in parallel across multiple platforms. We are looking for someone who not only delivers but also drives technical priorities, someone who can see where the platform needs to evolve and make those changes happen.


You will work closely with build engineers, tools programmers, test automation teams, IT, QA and multiple game teams across the studio. As a senior engineer, you will be expected to lead initiatives, shape technical standards, mentor others and act as a point of escalation for complex issues across the infrastructure space.


This is a hybrid role. We're looking for someone who can be in the Horsham studio 1-2 days per week to collaborate closely with the team and stay connected to on-site workflows.


What you'll be doing


  • Own and drive the evolution of CA's multi-project build pipelines, including pre- submit, post-submit, scheduled tests, console and PC workflows.

  • Define and drive improvements in CI reliability, error detection, logging standards and quality guardrails in CI.

  • Strengthen the development and reliability of deployment pipelines that deliver builds to internal teams, QA and external platforms, ensuring consistent and repeatable releases across all target destinations.

  • Design, build and maintain backend services such as build storage infrastructure, symbol servers, archiving systems and dashboards, ensuring they scale with studio demand.

  • Write and review production-ready code, primarily in C++ and C#, setting expectations for quality, maintainability and testing.

  • Join the rotating weekly support responder role to triage build/test issues across all infrastructure channels.

  • Establish key metrics and dashboards that surface issues early, track reliability trends, and demonstrate measurable improvement over time.

  • Identify bottlenecks in hardware utilisation, storage strategy, CI capacity, and build roadmap to address them.

  • Support other engineers, contributing to knowledge sharing, documentation, and improved engineering practices.

  • Work with the test automation team to integrate comprehensive quality gates into CI workflows, ensuring fast and actionable feedback for development teams.


What we are looking for

Essential


  • Strong experience designing, operating and improving build systems, CI/CD pipelines or DevOps platforms at scale.

  • Strong programming ability in C++, plus C# or an equivalent scripting language.

  • Deep debugging skills across complex multi-component systems.

  • Experience with console automation (PS5/Xbox).

  • Experience with online store APIs (e.g. Steam/MS).

  • Familiarity with Perforce or similar version control systems in large team environments.

  • Familiarity with branching strategies and their application in large-scale, multi-project environments.

  • Strong communication skills, with the ability to influence across disciplines and engineering leadership.

  • Comfortable balancing hands-on technical work with broader architectural thinking.


Desirable


  • Experience with hardware build farms, build node provisioning and cost-effective on-prem resource management.

  • Strong understanding of build storage, archiving strategies and performance constraints.

  • Experience with large-scale CI environments.

  • Experience in improving tooling UX, dashboards, and workflow automation.


ABOUT CREATIVE ASSEMBLY

We care deeply about the experiences we create and put our players at the heart of our decisions. We are all game makers; no matter our role we are empowered to make significant contributions to our games, supported by skills development and growth opportunities.


Most roles at Creative Assembly are hybrid with 3 days a week in the studio. CA has the right to change requirements based on the needs of the business.


We offer many benefits to support you and your family including:



  • Work from Anywhere for a temporary period each year (restrictions apply such as VISAs)

  • Enhanced holiday allowance, maternity and paternity breaks, flexibility with our core hours, and no-notice holidays

  • Performance-based discretionary bonus scheme

  • Bespoke relocation package for you and your dependents

  • Private medical and dental insurance, life insurance and free health care screening

  • Additional benefits ranging from free games and work parties to discounts on technology

  • Wellbeing support and virtual confidential counselling


We are an equal o

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Senior Build Tools Engineer
Senior Build Tools Engineer

The Creative Assembly Ltd • Horsham

Hybrid
GBP 90,000 - 120,000
Work from Anywhere (annual)
Private medical and dental insurance
Life insurance
+1
Senior Brand Manager
Senior Brand Manager

SEGA • Horsham

Hybrid
GBP 70,000 - 95,000
Hybrid work model
Enhanced holiday allowance
Performance-based bonus
+5
Senior Animator
Senior Animator

SEGA • Horsham

Hybrid
GBP 42,000 - 65,000
Hybrid work model
Private medical and dental insurance
Relocation package
+1
Engine QA Analyst
Engine QA Analyst

SEGA Europe • Horsham

Hybrid
GBP 42,000 - 66,000
Hybrid work model
Private medical and dental insurance
Performance-based bonus
+2
Senior UI/UX Designer
Senior UI/UX Designer

SEGA Europe • Horsham

Hybrid
GBP 36,000 - 60,000
Work from Anywhere option
Enhanced holiday allowance
Hybrid work schedule
+3
Franchise Design Director
Franchise Design Director

SEGA • Horsham

Hybrid
GBP 90,000 - 150,000
Work from Anywhere
Enhanced holiday allowance
Flexible core hours
+5
Franchise Design Director
Franchise Design Director

SEGA • United Kingdom

Hybrid
GBP 120,000 - 180,000
Work from Anywhere
Private medical insurance
Relocation package
Head of UI/UX
Head of UI/UX

SEGA Europe • Horsham

Hybrid
GBP 70,000 - 90,000
Work from Anywhere periodically
Enhanced holiday allowance
Private medical and dental insurance
Franchise Design Director
Franchise Design Director

SEGA Europe • Horsham

Hybrid
GBP 90,000 - 140,000
Work from Anywhere (restricted)
Enhanced holiday allowance
Performance-based bonus scheme
+3
Co-Development Graduate Placement – 12-month FTC
Co-Development Graduate Placement – 12-month FTC

Sega • Horsham

On-site
GBP 20,000 - 28,000
Hybrid work model
Relocation package (UK)
Private medical and dental insurance
+3