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Senior Backend Game Engineer

ZipRecruiter

London

Remote

GBP 68,000 - 80,000

Full time

2 days ago
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Job summary

A leading company in AAA game development seeks a Senior Backend Game Engineer to design and implement scalable backend systems for multiplayer games. This fully remote position involves working with major client studios, focusing on efficiency, documentation, and advanced gaming technologies. Ideal candidates will have extensive experience in backend development, particularly in the gaming sector, along with strong coding skills and knowledge in cloud platforms.

Benefits

Fully remote opportunity
Well-established career ladder for advancement
Chance to work with top AAA studios

Qualifications

  • 5+ years' backend development experience in the games industry.
  • Strong coding skills in C++, C#, Go, or Node.js.
  • Deep understanding of distributed systems and real-time networking.

Responsibilities

  • Architect and build backend systems for multiplayer online games.
  • Develop high-performance backend services using C++, C#, Go, or Node.js.
  • Optimize backend systems for scalability and reliability.

Skills

C++
C#
Go
Node.js

Tools

AWS
Azure
GCP
PostgreSQL
Redis
MongoDB
Docker
Kubernetes

Job description

Job Description

Senior Backend Game Engineer | Fully Remote | Up to £80k | AAA Games

I'm working with an AAA co-development studio that partners with some of the biggest names in the games industry to build complex, large-scale multiplayer titles. They specialise in overcoming the toughest technical challenges in scalability, player density, and backend architecture — all in a fully remote, globally distributed setup.

They’re now looking for a Senior Backend Game Engineer to help design and build scalable systems that power seamless multiplayer experiences. You’ll be embedded directly with a major client studio, working alongside talented engineers, designers, and DevOps teams to bring ambitious projects to life.

What you’ll do:

  • Architect and build backend systems for multiplayer online games — authentication, matchmaking, lobbies, orchestration, and more
  • Develop high-performance backend services using C++, C#, Go, or Node.js
  • Collaborate across gameplay and network engineering to deliver smooth, low-latency experiences
  • Optimise backend systems for scalability, cost-efficiency, and reliability
  • Build and maintain APIs, microservices, and real-time networking components
  • Ensure clean documentation and support accurate planning with time estimates and reporting

What you’ll need:

  • 5+ years' backend development experience (games industry )
  • Strong coding skills in C++, C#, Go, or Node.js (C++/C# ideal)
  • Deep understanding of distributed systems, real-time networking (WebSockets, RPCs, REST, gRPC)
  • Experience with cloud platforms (AWS, Azure, or GCP)
  • Familiarity with matchmaking, player sessions, anti-cheat systems
  • Database experience across SQL and NoSQL (PostgreSQL, Redis, MongoDB)
  • Hands-on with microservices, Docker/Kubernetes, and server orchestration

Bonus if you have:

  • Familiarity with PlayFab, AccelByte, Nakama, or similar GBaaS
  • Experience working with console/PC network platforms (Xbox, PSN, Steam, etc.)
  • Knowledge of UE5’s networking model or client-server architecture
  • CI/CD and modern DevOps workflows

Benefits:

  • Salary up to £80k
  • Fully remote opportunity able to be worked from anywhere in the world.
  • A chance to work with top AAA studios.
  • A well-established career ladder that offers chances for advancement, more responsibility, and pay.

This Senior Backend Game Engineer vacancy is being handled by Langham Recruitment Ltd. Langham Recruitment Ltd acts as an employment agency and is registered in England and Wales (reg 11525223).

Keywords: C++, C#, Go, Node.js, WebSockets, RPCs, REST, gRPC, AWS, Azure, GCP, PostgreSQL, Redis, MongoDB, PlayFab, AccelByte, Nakama

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