Scene Generation GPU Software Engineer

MBDA

West of England

On-site

GBP 53,000 - 60,000

Full time

7 days ago
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Benefits offered by this job

Company bonus up to £2,500
Pension up to 14% total
Paid overtime
Flexi Leave up to 15 days
Flexible working
Enhanced parental leave

Job summary

MBDA Bristol is seeking a software engineer for the Scene Rendering team to design and build high-fidelity simulators using advanced 3D rendering engines. You will work on greenfield and existing platforms, collaborating across engineering disciplines to deliver simulations for weapon systems.

The role requires strong C++ and GPU programming (CUDA/OpenGL/Vulkan) and an understanding of RF/EO/IR physics. On-site work is 2–4 days per week with BPSS security clearance.

Qualifications

  • Experience with C++ and GPU programming (CUDA/OpenGL/Vulkan).
  • Understanding RF/EO/IR propagation physics and translating into software.
  • Maintainable software delivery with unit tests, Git and CI/CD.
  • Software/Engineering degree or equivalent experience.

Responsibilities

  • Develop greenfield simulation capabilities within a small software team.
  • Improve and accelerate existing software product lines.
  • Collaborate with stakeholders to understand requirements and risks.
  • Explore emerging technologies (including AI) and contribute ideas.
  • Own projects at higher grades and deliver to programmes.

Skills

C++
GPU programming
CUDA
OpenGL
Vulkan
Git
CI/CD
Unit testing

Education

Software/Engineering degree

Job description

Bristol
Salary: Circa £53,000 - £60,000 depending on experience
Dynamic working: 2-4 days per week on-site due to workload classification
Security Clearance: British Citizen or a Dual UK national with British citizenship.

Restrictions and/or limitations relating to nationality and/or rights to work may apply. As a minimum and after offer stage, all successful candidates will need to undergo HMG Basic Personnel Security Standard checks (BPSS), which are managed by the MBDA Personnel Security Team.

What we can offer you:
  • Company bonus: Up to £2,500 (based on company performance and will vary year to year)
  • Pension: maximum total (employer and employee) contribution of up to 14%
  • Overtime: opportunity for paid overtime
  • Flexi Leave: Up to 15 additional days
  • Flexible working: We welcome applicants who are looking for flexible working arrangements
  • Enhanced parental leave: offers up to 26 weeks for maternity, adoption and shared parental leave -enhancements are available for paternity leave, neonatal leave and fertility testing and treatments
  • Facilities: Fantastic site facilities including subsidised meals, free car parking and much more
  • Healthcare Cash Plan: The Healthcare Cash Plan benefit provides the option to claim cash back on everyday healthcare expenses such as optical, dental, health and wellbeing and more.
The opportunity:

Within the Scene Rendering team, we design and build the software that drives this capability, using advanced, novel 3D rendering engines. We also work with our colleagues to integrate our products into software- and hardware-based test and modelling environments. Our simulations support the testing and certification of new weapon systems by allowing MBDA to study their behaviour in a digital representation of the real world. We also support the day-to-day operations of our armed forces and allies by assessing how in-service weapon systems behave against simulations of new and emerging threats.

What you'll be doing:

You’ll work within a small software engineering team, both developing greenfield simulation capabilities, and improving and accelerating existing software product lines. You’ll collaborate with project stakeholders to understand requirements, identify risks and opportunities, and explore technical options. MBDA champions innovation; you’ll spend some of your time involved with internal research and have the opportunity to contribute your own ideas, explore emerging technologies (including AI), and help shape our future simulation capabilities. You’ll have scope to work independently while collaborating with colleagues across engineering disciplines. At higher grades, you’ll own a project and be accountable for its delivery to one or more programmes. You do not need experience with both RF and EO/IR, but you’ll have the opportunity to work in both domains.

What we're looking to see from you:
  • Practical experience with C++ and GPU programming utilising one or more of: CUDA, OpenGL or Vulkan.
  • An appreciation of the physics behind radio-frequency (RF) or electro-optical / infrared (EO/IR) propagation and sensing, and experience translating physical models into efficient software libraries or applications.
  • Experience delivering maintainable software using modern engineering practices, including unit and system testing, version control (e.g. Git), and CI/CD.
  • A degree in Software Engineering, Physics, Engineering, Mathematics or a related discipline, or equivalent professional experience.

Relevant experience may come from professional work, academia, research or substantial independent projects.

Our company: Peace is not a given, Freedom is not a given, Sovereignty is not a given

MBDA is a leading defence organisation. We are proud of the role we play in supporting the Armed Forces who protect our nations. We partner with governments to work together towards a common goal, defending our freedom.

We are proud of our employee-led networks, examples include: Gender Equality, Pride, Menopause Matters, Parents and Carers, Armed Forces, Ethnic Diversity, Neurodiversity, Disability and more

We recognise that everyone is unique, and we encourage you to speak to us should you require any advice, support or adjustments throughout our recruitment process.

Follow us on LinkedIn (MBDA), X (@MBDA_UK), Instagram (MBDA_UK) and Glassdoor or visit our MBDA Careers website for more information.

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