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Rendering Technical Director

JR United Kingdom

Guildford

Hybrid

GBP 60,000 - 90,000

Full time

2 days ago
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Job summary

A leading company in the immersive content sector is seeking a Rendering Technical Director to innovate within cinematic VR experiences. This full-time role involves supporting production teams and external studios through advanced technical workflows, utilizing standout tools in FX and rendering. Ideal candidates will have experience with software like Houdini and strong problem-solving abilities, along with the capacity to bridge technical and creative requirements.

Qualifications

  • Solid experience with Houdini and FX pipelines.
  • Proficiency with render engines like Arnold, V-Ray, or Redshift.
  • Strong communication skills and comfort with command-line tools.

Responsibilities

  • Collaborate with CGI and VFX teams to integrate volumetric video workflows.
  • Create documentation and tutorials for external creators.
  • Troubleshoot rendering issues during production.

Skills

Houdini
FX pipelines
Creative collaboration
Problem-solving
Communication
Scripting (Python)
Depth mapping

Tools

Arnold
V-Ray
Redshift

Job description

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Rendering Technical Director – Immersive Media / 3D Cinematics

A leading company at the forefront of immersive content technology is looking for an experienced Rendering Technical Director to join its growing team. This is a unique opportunity to work with groundbreaking tools that push the boundaries of volumetric video and six degrees of freedom (6DoF) storytelling in cinematic experiences.

Location: Hybrid (London) or Remote (EU-friendly time zones preferred)

Type: Full-time, Permanent

About the Role

As a Technical Director focused on FX and rendering, you will support both internal teams and external production studios in adopting a new volumetric video format integrated into standard CGI pipelines. Your work will span pipeline support, technical documentation, creative collaboration, and production troubleshooting. You’ll be hands-on with tools like Houdini and modern render engines, helping bring cinematic VR experiences to life with true depth, movement, and immersion.

Key Responsibilities

  • Collaborate with CGI and VFX teams to integrate and support volumetric video workflows.
  • Test and validate plugins and tools used in FX-heavy pipelines.
  • Create clear, engaging documentation and tutorials to support external creators.
  • Troubleshoot rendering and integration issues during production.
  • Assist with improving interoperability between 3D software and immersive video formats.

What We’re Looking For

  • Solid experience with Houdini and FX pipelines.
  • Proficiency with render engines such as Arnold, V-Ray, Redshift, or equivalent.
  • Understanding of production workflows in feature films, VFX, or high-end CGI.
  • Basic scripting knowledge (e.g., Python) and comfort with command-line tools.
  • Strong communication skills; English fluency required, additional languages a plus.
  • A problem-solving mindset and willingness to work across disciplines.
  • Previous experience working in immersive media, VR, or experimental 3D formats.
  • Exposure to stereo rendering, depth mapping, or camera projections.
  • Ability to bridge creative and technical requirements within fast-paced production teams.
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