Remote Lead Systems Designer — Star Trek Fleet Command

Far Coder

United Kingdom

Remote

GBP 65,000 - 90,000

Full time

14 days+
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Job summary

Scopely is seeking a Lead Systems Designer for Star Trek Fleet Command to guide system and economy design in a remote UK role. You will own the feature pipeline, mentor designers, and collaborate with product managers, analysts, and engineers to deliver engaging, scalable experiences for a global audience.

You will model economies and progression pacing with Excel/Google Sheets, translate KPI targets into design direction, and ensure long-term content extensibility while balancing player

Responsibilities

  • Become the design owner and leader behind the feature pipeline, directing designers and UX specialists in crafting compelling experiences for our players.
  • Guide teams through the creative process, ensuring they can hit the vision of the game and deliver upon player and product needs with accuracy.
  • Get hands on through direct involvement in building and refining novel gameplay experiences focused on resource generation, spending, time gating, and power growth.
  • Create systems that foster meaningful player agency and long-term investment.
  • Manage and mentor designers in systems and economy design to elevate our standards and craft incredible experiences.
  • Shape the design process to ensure the standards of players are met and exceeded.
  • Use tools (Excel, Google Sheets) to model economies and progression pacing.
  • Collaborate with experienced, driven and passionate Designers, Product Managers, Analysts, and Engineers to implement features which aim to advance the genre.
  • Evaluate performance using data, player feedback, and your own playtest experience.
  • Design for scale: plan for long-term content extensibility and system health.

Job description

Scopely is seeking a Lead Systems Designer for Star Trek Fleet Command to guide system and economy design in a remote UK role. You will own the feature pipeline, mentor designers, and collaborate with product managers, analysts, and engineers to deliver engaging, scalable experiences for a global audience.

You will model economies and progression pacing with Excel/Google Sheets, translate KPI targets into design direction, and ensure long-term content extensibility while balancing player

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