Remote Co-op Game Systems Designer (Unity) — 3-Month

Panic Stations

United Kingdom

Remote

GBP 42,000 - 64,000

Full time

10 days ago
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Job summary

Panic Stations is seeking a system designer for a 3-month remote contract in the UK. You will own the design and balancing of core game systems and progression, collaborating with programmers in Unity to playtest and refine balance.

The role focuses on an engaging player experience in a fast-moving indie team. Ideal candidates have 5+ years in game design, experience balancing economies, and a passion for indie titles and ‘friendslop’ experiences.

Qualifications

  • 5+ years game design experience.
  • Experience designing and balancing economies and game systems.
  • Comfortable working in a small, fast-moving team.
  • Proficient with Unity, confident using source control.
  • Passion for indie games, job simulators and friendslop titles.

Responsibilities

  • Own the design and balancing of game and progression systems.
  • Collaborate with programmers to review and iterate on systems in Unity.
  • Balance the game’s economy to pace progression and decisions.
  • Ensure systems are balanced for groups of different sizes.
  • Participate in broader design discussions, prioritising player experience.

Skills

Game design
Economy balancing
Unity
Source control
Independent contributor

Tools

Source control

Job description

Panic Stations is seeking a system designer for a 3-month remote contract in the UK. You will own the design and balancing of core game systems and progression, collaborating with programmers in Unity to playtest and refine balance.

The role focuses on an engaging player experience in a fast-moving indie team. Ideal candidates have 5+ years in game design, experience balancing economies, and a passion for indie titles and ‘friendslop’ experiences.

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