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1956 Individuals is seeking an experienced Technical Animator - Character to bring diverse hand-crafted 3D characters to life. You will work in-house on real-time characters built with Maya/Blender, delivering expressive animations for Unity-based projects.
You will define and drive the animation pipeline, collaborate with the art director and 3D artists, and ensure performance benchmarks are met in a tight production environment.
1956 Individuals is seeking an experienced Technical Animator - Character to bring diverse hand-crafted 3D characters to life. You will work in-house on real-time characters built with Maya/Blender, delivering expressive animations for Unity-based projects.
You will define and drive the animation pipeline, collaborate with the art director and 3D artists, and ensure performance benchmarks are met in a tight production environment.