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ARM in Manchester seeks a Principal Software Engineer for its Game & Graphics Technology Integration (GTI) team. You will lead investigations and integrations for Arm graphics tech within Unreal Engine and other engines, build prototypes, and guide architectural choices across teams.
You will analyze CPU/GPU performance, diagnose issues, and translate findings into clear recommendations for partners and Arm engineers.
Salary: £45,000 - 80,000 per year
We are hiring a Principal Software Engineer for Arms Game & Graphics Technology Integration (GTI) team, part of our Strategy & Ecosystems organisation. GTI helps developers adopt Arm technologies by integrating them into game engines and production workflows, testing them in practical scenarios, and sharing findings with the teams building the technologies. Our work spans graphics, machine learning, drivers, developer tools, performance, engine integration, and partner enablement. Recent work includes supporting Neural Dawn, a mobile game using our neural graphics technology and Unreal Engines MegaLights. The position is listed in Manchester, and we are open to basing it at any of our other UK offices. Occasional travel to conferences and partner offices may be involved. A relocation package, including visa sponsorship support, is available for candidates who require it. We use a hybrid-working approach, with teams determining patterns according to the work and team needs; role-specific details are shared during the application process. We are committed to equal opportunities and can provide recruitment-process accommodations on request.
last updated 40 week of 2026