Principal Engineer, Game & Graphics Tech Integration

Arm Limited

Manchester

Hybrid

GBP 110,000 - 150,000

Full time

7 days ago
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Benefits offered by this job

Hybrid working
Relocation package (visa sponsorship)

Job summary

Arm Limited's Game & Graphics Technology Integration (GTI) team is seeking a Principal Software Engineer to provide technical leadership across game engines, graphics, and performance. This role blends hands-on engineering with architecture, mentoring and cross-team collaboration to prototype and drive practical solutions.

Based in Manchester with UK-wide flexibility, you will lead investigations into Arm graphics tech, work with Unreal Engine, analyse CPU/GPU performance, and mentor engineers

Qualifications

  • Strong experience in graphics/game engine software or real-time applications.
  • Proficiency with Vulkan or other modern graphics API and strong C++ skills.
  • Experience with graphics debugging and profiling tools.
  • Experience leading technical work across teams and influencing decisions.

Responsibilities

  • Lead game-engine investigations and integrations with Arm graphics tech.
  • Build prototypes, assess architectural options for reusable implementations.
  • Analyse CPU/GPU performance and diagnose integration issues.
  • Provide technical direction across teams and mentor engineers.

Skills

Vulkan
C++
Large game engine experience
GPU rendering understanding
Performance analysis
Leadership/mentoring
Communication

Tools

Graphics debugging tools

Job description

Arm Limited's Game & Graphics Technology Integration (GTI) team is seeking a Principal Software Engineer to provide technical leadership across game engines, graphics, and performance. This role blends hands-on engineering with architecture, mentoring and cross-team collaboration to prototype and drive practical solutions.

Based in Manchester with UK-wide flexibility, you will lead investigations into Arm graphics tech, work with Unreal Engine, analyse CPU/GPU performance, and mentor engineers

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