Principal GPU Compiler Engineer

European Tech Recruit

Cambourne

On-site

GBP 110,000 - 160,000

Full time

2 days ago
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Job summary

European Tech Recruit is partnered with a leading Fabless semiconductor company based in Cambourne, seeking a Principal GPU Compiler Engineer to shape the GPU compiler software architecture and drive the pipeline, optimizations, and integrations with driver and hardware teams.

You will lead development of compiler components, collaborate across teams to implement new APIs and features, and influence future GPU architectures while delivering on milestones.

Qualifications

  • BS, MS or PhD in Computer Science, Electrical or Computer Engineering or related majors.
  • 7+ years of industry experience.
  • Working experience on product compiler, compiler tools such as assembler, linker development.
  • Hands-on knowledge / experience on C/C++ programming.
  • Hands-on knowledge / experience on state-of-the-art compiler optimization / transformation techniques.
  • Hands-on knowledge / experience on LLVM.
  • Strong teamwork skill and execution capability.
  • Strong problem solving, root causing and debugging skills.

Responsibilities

  • Define GPU compiler software architecture and interfaces.
  • Develop/implement GPU compiler pipeline, linking and various optimizations / transformations.
  • Collaborate with Driver team, HW team to implement new API & HW features.
  • Collaborate with Driver team, HW team to improve/tune performance & power consumption.
  • Execute & deliver to meet milestones/schedules.
  • Analyze and debug code generation issues.
  • Analyze and influence future GPU architectures.
  • Construct reliable & trustable relationships across teams internally & externally.

Education

BS/MS/PhD in Computer Science or Electrical/Computer Engineering

Tools

LLVM
Assembler/Linker development
C/C++ programming

Job description

European Tech Recruit are working closely with a leading fabless semiconductor company, based in Cambourne, who are looking for a talented Principal GPU Compiler Engineer to join their team.

Responsibilities as Principal GPU Compiler Engineer:
  • Define GPU compiler software architecture and interfaces.
  • Development/implement GPU compiler pipeline, linking and various optimizations / transformations.
  • Collaborate with Driver team, HW team to implement new API & HW features.
  • Collaborate with Driver team, HW team to improve/tune performance & power consumption.
  • Execute & deliver to meet milestones/schedules.
  • Analyze and debug code generation issues.
  • Analyze and influence future GPU architectures.
  • Construct reliable & trustable relationships across teams internally & externally.
Required:
  • BS, MS or PhD degree or equivalent in Computer Science, Electrical or Computer Engineering or related majors.
  • 7+ years of industry experience.
  • Working experience on product compiler, compiler tools such as assembler, linker development.
  • Hands-on knowledge / experience on C/C++ programming.
  • Hands-on knowledge / experience on state-of-the-art compiler optimization / transformation techniques.
  • Hands-on knowledge / experience on LLVM.
  • Strong teamwork skill and execution capability.
  • Strong problem solving, root causing and debugging skills.
Preferred skills:
  • Knowledge / experience on GPU / GPU pipeline and GPU architecture.
  • Knowledge / experience on SIMD architecture.
  • Knowledge / experience on D3D, Vulkan / OpenGL, OpenCL APIs.
  • Knowledge / experience on leveraging AI in compiler / tool / optimization development.

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