Mobile Engineer - IOS

Greenhouse Software, Inc.

Metropolitan Borough of Solihull

Hybrid

GBP 65,000 - 90,000

Full time

14 days+
Application generator

An application made for this job — a tailored resume and cover letter that speak straight to the posting.

Get past ATS filters

Job summary

Gymshark is seeking an experienced iOS engineer to build and maintain the iOS app used by a large share of its customers. You will transform refined product work into shippable features, tested and observable, while improving code quality and performance.

You will implement SwiftUI and legacy UIKit, practice clean architecture, MVVM, and test-first approaches. The role emphasizes production issue resolution, security awareness, and collaboration across teams in a hybrid Solihull setting.

Qualifications

  • Several years writing Swift in a production app used by customers.
  • SwiftUI work you have written is live in the App Store.
  • Experience working in an established codebase alongside other engineers.
  • You write unit tests for your own production code as a matter of routine.
  • You have been responsible for resolving a production issue.
  • Worked on consumer or e-commerce apps at scale.
  • Experience of a UIKit to SwiftUI migration.
  • Experience of feature flagging and experimentation in production.
  • Kotlin, or another second platform, sufficient to collaborate with the Android team.

Responsibilities

  • Writes production Swift confidently with SwiftUI and UIKit migration.
  • Works in a modular codebase and respects module boundaries.
  • Applies Clean Architecture and MVVM, explains separation of concerns.
  • Writes unit tests as part of work and builds test doubles.
  • Diagnoses production issues from crash reports and analytics to find root causes.
  • Considers performance, accessibility and app size in tasks.
  • Follows CI, review, distribution and App Store submission processes.
  • Writes clear PRs and consistent branching strategies.
  • Raises design specs when conflicting with Human Interface Guidelines.

Skills

Swift
SwiftUI
UIKit
Unit tests
CI/CD
Swift concurrency
Code review
Debugging production issues
App Store submission

Tools

Xcode
Git

Job description

This role exists to build and maintain the iOS app that a large share of Gymshark customers shop through, at a standard that holds under peak load. You will turn refined product work into features that are shipped, tested and observable, and improves the quality of the code you touch.

WHAT YOU'LL BE DOING:
CRAFT
  • Writes production Swift confidently. Most new work is SwiftUI; the app still contains UIKit that is being migrated, so both are relevant.
  • Works effectively in a modular codebase. Understands why a type belongs in one module rather than another, and adds features without crossing module boundaries.
  • Applies Clean Architecture and MVVM as standard, can explain the separation of concerns, and identifies where a pull request breaks it.
  • Writes unit tests as part of the work rather than afterwards, and is comfortable building test doubles. Some of the team work test-first, and we want to increase that.
  • Understands Swift concurrency sufficiently to avoid data races, and raises it when a problem exceeds their experience.
  • Diagnoses production issues from crash reporting and analytics, and identifies the root cause independently.
  • Treats performance, accessibility and app size as part of completing a piece of work.
  • Understands the path their code takes after merge: CI, review, distribution and App Store submission, and the common failure points at each stage.
  • Uses a branching strategy consistently and writes pull requests that are straightforward to review.
  • Raises design specifications that conflict with the Human Interface Guidelines rather than implementing them unchanged.
  • Considers security and dependency risk routinely, and can assess whether a third-party SDK should be added
DELIVERY
  • Contributes actively to Agile ceremonies, and raises when one is no longer useful.
  • Helps Product Owners refine stories into buildable work, and raises when a story is not ready.
  • Breaks work into increments that each deliver value, rather than a sequence that only delivers at the end.
  • Demonstrates their own work to non-technical stakeholders and explains its value in plain language.
  • Raises problems early, while they are still inexpensive to fix.
CULTURE
  • Uses their 10% time and shares what comes out of it.
  • Cross-skills beyond iOS sufficiently to work with adjacent teams.
  • Shares what they learn through an appropriate channel.
  • Documents solutions to a level the next person can use: diagrams, decisions and reasoning.
  • Listens and understands other perspectives before forming an opinion, and asks questions that draw out wider input.
LEADERSHIP
  • Brings a formed view to a discussion rather than an open question, and revises it when presented with a better argument.
  • Takes responsibility for their contribution to an outcome, including when it goes wrong.
  • Treats input from design, product and QA as a constraint to understand rather than an obstacle.
  • Weighs team goals against their own workload when the two conflict.
WHAT YOU'LL NEED: Essential Criteria:
  • Several years writing Swift in a production app used by customers.
  • SwiftUI work you have written is live in the App Store.
  • Experience working in an established codebase alongside other engineers.
  • You write unit tests for your own production code as a matter of routine.
  • You have been responsible for resolving a production issue.
  • Worked on consumer or e-commerce apps at scale.
  • Experience of a UIKit to SwiftUI migration.
  • Experience of feature flagging and experimentation in production.
  • Kotlin, or another second platform, sufficient to collaborate with the Android team.
CLOSING DATE:

Monday 12th October

LOCATION:

Please note this is a hybrid role and requires the successful candidate to attend at least 3 days a week in GSIQ, Solihull, UK.

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Mobile Engineer - IOS
Mobile Engineer - IOS

Gymshark • Metropolitan Borough of Solihull

Hybrid
GBP 60,000 - 80,000
Performance-based bonus
Funded healthcare
25 days holiday
+15
iOS Engineer — SwiftUI/UIKit, Hybrid (UK)
iOS Engineer — SwiftUI/UIKit, Hybrid (UK)

Greenhouse Software, Inc. • Metropolitan Borough of Solihull

Hybrid
GBP 65,000 - 90,000
Senior iOS Engineer
Senior iOS Engineer

Talentedge • Greater London

Hybrid
GBP 90,000 - 110,000
Hybrid work 3 days in office
IOS Engineer - Contract
IOS Engineer - Contract

Spencer Rose Ltd • Rowberrow

Hybrid
GBP 69,000 - 74,000
Mobile Engineering Manager
Mobile Engineering Manager

Gymshark • Metropolitan Borough of Solihull

On-site
GBP 60,000 - 90,000
Competitive Bonus
Private Medical Insurance
25 days holidays plus birthday
+5
Automation Engineer
Automation Engineer

Greenhouse Software, Inc. • Metropolitan Borough of Solihull

Hybrid
GBP 55,000 - 85,000
Bonus program
Healthcare
25 days holiday
+9
iOS Developer
iOS Developer

Burns Sheehan Limited • Greater London

On-site
GBP 90,000 - 130,000
Private medical insurance
25 days holiday + birthday
Flexible bank holidays
+2
Senior Mobile Software Engineer – iOS
Senior Mobile Software Engineer – iOS

Comply365 • West of England

On-site
GBP 70,000 - 110,000
Private Medical Insurance with Vitalty
27 days holiday (plus bank holidays)
Hybrid working
+9
iOS Developer
iOS Developer

Ampstek • Greater London

On-site
GBP 45,000 - 65,000
Senior Mobile Software Engineer – iOS
Senior Mobile Software Engineer – iOS

vistairhr • West of England

Hybrid
GBP 70,000 - 100,000
Private Medical Insurance
27 days holiday
Hybrid working
+6