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Mid or Senior Technical Animator (UK Remote)

Aardvark Swift Recruitment Ltd

United Kingdom

Remote

GBP 30,000 - 60,000

Full time

30+ days ago

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Job summary

An established industry player is seeking a Technical Animator to join their dynamic team on an exciting action-adventure project. This role offers the chance to work with cutting-edge animation technology and collaborate with talented professionals in a creative environment. You will be responsible for building animation systems and enhancing workflows, ensuring high-quality animations for unique characters. If you are passionate about animation and eager to contribute to a flagship title that captivates players worldwide, this opportunity is perfect for you.

Qualifications

  • Proficient in Unreal Animation Blueprints, Blendspaces, and Control Rig.
  • Background in Technical Animation for games is essential.

Responsibilities

  • Implement gameplay animation features with Designers and Engineers.
  • Troubleshoot animation graphs and improve performance.

Skills

Animation Blueprints in Unreal
Technical Animation for games
Runtime animation in-engine
Unreal Engine 5 expertise
Development of control systems
Full game development cycle experience

Tools

Unreal Engine

Job description

We're looking for an experienced Technical Animator - Mid or Senior Level - to join a well-known, Midlands based, UK studio who are highly respected throughout the games industry.

As a Technical Animator you’ll be working on the studio’s upcoming action-adventure project and also on their highly successful, flagship title which has enjoyed sustained success with a growing player base and legions of adoring fans around the world.

This role is ideal for a problem solver with a creative technical mindset, you will join the studio’s Technical Animation team, and work directly with the Engineering team and support the Art, AI and Game teams to build animation systems for runtime.

You will be using Unreal to create higher standards of animation across a wide variety of unique and stylised characters and be involved in R&D into new and emerging animation technology.

***Please note, this is a fulltime, 18 month, contract position.***

Your responsibilities…

  • Work with Designers and Engineers to understand and implement gameplay animation features.

  • Support Engineers and game dev teams to fix game issues, troubleshooting animation graphs and artwork.

  • Be mindful of any performance issues and be responsible for making performance improvements.

  • Advise on and create tools to improve workflows and asset quality.

The skills and experience you'll bring to the role...

  • Proficient in creating Animation Blueprints inside Unreal using Blendspaces, State Machines and Control Rig is essential

  • A background in Technical Animation for games.

  • Experience in runtime animation in-engine, setting uplocomotion or actions for characters and creatures.

  • Expertise in Unreal 5 and animation skills.

  • Experience in the development of location and character control systems.

  • Completed a full game development cycle.

For this 18 month contract role you should be...

  • Based in the UK and hold the right to work in the UK.

  • Able to complete the full 18 month PAYE contract.

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