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Low-Level Graphics Engineer - Mid-Senior

TechNET Immersive

London

On-site

GBP 47,000 - 50,000

Full time

3 days ago
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Job summary

A leading deep-tech company specializing in advanced video compression is seeking a Mid-Senior Low-Level Graphics Engineer. The role involves designing GPU-accelerated components, writing performance-critical code, and collaborating on core video technologies. Ideal candidates will have solid experience with low-level GPU programming and a strong background in systems engineering.

Qualifications

  • Solid experience with low-level GPU programming.
  • Strong C or C++ skills.
  • Deep understanding of modern GPUs.

Responsibilities

  • Design and build GPU-accelerated components.
  • Write performance-critical code for GPUs.
  • Troubleshoot and optimise GPU usage.

Skills

Low-level GPU programming
CUDA
Vulkan
C++
Video processing

Job description

Low-Level Graphics Engineer - Mid-Senior
Low-Level Graphics Engineer - Mid-Senior

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This role is with a UK-based deep-tech company specialising in advanced video compression technologies. Their solutions are used globally in streaming, broadcasting, and device manufacturing to deliver higher-quality video at significantly lower bitrates. The company is known for its contribution to emerging standards, including LCEVC (Low Complexity Enhancement Video Coding), and works closely with hardware and software partners to bring efficient, high-performance video to millions of users. The team is highly technical, research-driven, and focused on pushing the boundaries of what’s possible in real-time media delivery.

What you’ll do

  • Design and build GPU-accelerated components that support the company’s core video technologies
  • Write performance-critical code targeting modern GPUs using low-level APIs
  • Contribute to internal tools and infrastructure that improve codec speed and efficiency
  • Work closely with other engineers in the core codec and platform teams
  • Troubleshoot and optimise GPU usage across a variety of hardware and OS environments

What they’re looking for

  • Solid experience with low-level GPU programming using CUDA, Vulkan, OpenCL, Metal or similar
  • Strong C or C++ skills and a background in systems or performance engineering
  • Deep understanding of how modern GPUs work, including memory and compute models
  • Experience building production-quality software and working as part of a collaborative engineering team
  • Familiarity with video processing, graphics pipelines or related technologies is a strong advantage

Nice to have

  • Experience working with video codecs (e.g. AV1, HEVC, LCEVC)
  • Familiarity with FFmpeg, GStreamer or similar frameworks
  • Exposure to multi-platform GPU development (Windows, Linux, macOS)
Seniority level
  • Seniority level
    Mid-Senior level
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Engineering, Information Technology, and Research
  • Industries
    Software Development, Information Technology & Services, and Computer Games

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