LookDev & Texture TD: Photoreal CG Artist (Houdini)

Framestore Limited

Greater London

Hybrid

GBP 40,000 - 66,000

Full time

7 days ago
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Job summary

Framestore Limited in London seeks a Lookdev & Texture Artist to drive CG asset texture development for high-end projects. You will craft textures, colours, and organic surfaces for creatures and hard-surface models using Houdini and Substance, collaborating with modelling and FX teams to solve CG challenges.

Proven texture creation and look development experience, plus strong knowledge of Houdini, Substance, Photoshop, Mari, and Arnold, are essential.

Qualifications

  • Previous experience in texture creation and look development.
  • A thorough knowledge of Houdini as a primary lookdev tool.
  • Extensive knowledge and production experience with Substance, Photoshop, and Mari.
  • Extensive knowledge of Arnold.
  • Extensive knowledge of physically plausible shading techniques.
  • Excellent organisation, communication, and interpersonal skills.
  • Ability to thrive under pressure and meet deadlines without compromising on quality.
  • Openness to direction and adaptability to work within set workflows while creatively solving pipeline issues.

Responsibilities

  • Drive look development of assets as briefed by your Visual Effects/CG Supervisor or Lead.
  • Create high-quality textures, colours, and organic surface qualities for characters and objects.
  • Scrutinise real-world reference colours and materials, replicating them faithfully in CG.
  • Build scenes and assets efficiently in Houdini to keep the render footprint low.
  • Quality control texture maps prior to publishing to ensure consistency.
  • Collaborate with CG Supervisors and the Modelling department to determine the best approach for the final look.
  • Maintain high quality while hitting schedule and deadline targets.
  • Share techniques, reference material, and ideas with your team.
  • Support your Lead by mentoring and training less senior artists.
  • Communicate regularly with Production and Leads regarding your progress.
  • Continue to become familiar with new tools, software, data, and other related technology.

Skills

Texture creation
Look development
Houdini
Substance
Photoshop
Mari
Arnold
Physically based shading
Communication
Work under pressure

Tools

Houdini
Substance
Photoshop
Mari
Arnold

Job description

Framestore Limited in London seeks a Lookdev & Texture Artist to drive CG asset texture development for high-end projects. You will craft textures, colours, and organic surfaces for creatures and hard-surface models using Houdini and Substance, collaborating with modelling and FX teams to solve CG challenges.

Proven texture creation and look development experience, plus strong knowledge of Houdini, Substance, Photoshop, Mari, and Arnold, are essential.

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