Lighting TD: Photoreal Houdini & Arnold Rendering

One of Us

Greater London

On-site

GBP 42,000 - 62,000

Full time

14 hours ago
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Job summary

One of Us is seeking a Lighting Artist to illuminate shots in Houdini using Arnold, delivering production-ready renders that integrate seamlessly into comp. You will match lighting, manage scene data, and optimize renders while collaborating with the layout, FX, and comp teams to maintain consistency with the show's creative direction.

Ideal candidates have 3-4 years in VFX, strong knowledge of lighting, AOVs, and render settings, and experience troubleshooting renders.

Qualifications

  • Proficient in Houdini (SOP-based lighting workflows) and Arnold rendering.
  • Good understanding of light, shadow, colour, and photorealism.
  • Solid grasp of AOVs, render settings, and scene management.
  • Strong problem solving and attention to detail.
  • Familiarity with USD/LOPs workflows in Houdini.
  • Experience with render troubleshooting and lighting automation.
  • Karma familiarity is a plus.
  • Excellent communicator and strong time management.
  • Adaptable to change and collaborative.
  • 3-4 years in VFX or a related field.

Responsibilities

  • Light shots in Houdini using SOP-based workflows and Arnold.
  • Match lighting style, mood, and continuity based on references or templates.
  • Ensure renders hold up in comp by reviewing slap comps and render passes.
  • Address missing data or render issues and ensure production readiness.
  • Collaborate with comp, layout, and FX to align lighting with shot needs.
  • Keep scenes efficient and caches manageable for farm submission.
  • Maintain clean lighting scenes with clear naming and version control.
  • Respond to notes quickly and iteratively to reach final quality.
  • Communicate progress and flag blockers early.
  • Prioritize tasks and work independently while aligning with team standards.

Job description

One of Us is seeking a Lighting Artist to illuminate shots in Houdini using Arnold, delivering production-ready renders that integrate seamlessly into comp. You will match lighting, manage scene data, and optimize renders while collaborating with the layout, FX, and comp teams to maintain consistency with the show's creative direction.

Ideal candidates have 3-4 years in VFX, strong knowledge of lighting, AOVs, and render settings, and experience troubleshooting renders.

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