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Lighting Artist

Skillsearch

United Kingdom

Remote

GBP 40,000 - 55,000

Full time

Yesterday
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Job summary

A leading independent game studio is seeking a Lighting Artist to shape the visual storytelling of a high-profile First Person Shooter. The ideal candidate will have at least 3 years of professional experience, strong proficiency in Unreal Engine 4 or 5, and a robust portfolio showcasing their lighting design in AAA projects. The role involves designing lighting setups, debugging issues, and collaborating with various teams to enhance the game's atmosphere.

Qualifications

  • 3+ years of professional experience in a lighting-focused role.
  • Strong portfolio showcasing lighting in AAA games.
  • Proficiency with Lumen, Ray Tracing, and Volumetric Lighting.

Responsibilities

  • Design and implement lighting setups across environments.
  • Debugging rendering issues with Tech Art team.
  • Collaborate with teams to align visual goals.

Skills

Real-time lighting design
Unreal Engine 4 or 5
Colour theory
Cinematic lighting
Collaboration skills

Tools

Unreal Engine 5 lighting tools
Blueprints
Material Editor

Job description

Are you an experienced Lighting Artist with a passion for atmosphere, mood, and visual storytelling in real-time games?

A leading independent game studio is looking for a Lighting Artist to help shape the look and feel of a high-profile, next-generation First Person Shooter developed in Unreal Engine 5.

What you'll be doing:

  • Taking ownership of lighting across environments and cinematics
  • Designing and implementing lighting setups that balance realism, performance, and emotional impact
  • Collaborating with Art, Design, Programming, and Production teams to align visual goals
  • Working within performance budgets while delivering high visual quality
  • Using Unreal Engine 5 lighting tools including Lumen, Ray Tracing, and Global Illumination
  • Debugging and resolving rendering issues alongside Tech Art and Engineering
  • Contributing to documentation, best practices, and lighting pipeline improvements

What we're looking for:

  • A strong real-time portfolio demonstrating high-quality lighting in AAA or comparable game projects
  • At least 3 years of professional game development experience in a lighting-focused role
  • Proficiency with Unreal Engine 4 or 5, especially in Lumen, Ray Tracing, and Volumetric Lighting
  • A strong grasp of colour theory, cinematic lighting, and real-time light physics
  • Familiarity with HDR workflows, LUTs, exposure settings, and tone mapping
  • Experience storytelling through light to create immersive and emotional environments
  • Working knowledge of Blueprints, Material Editor, and post-processing in Unreal
  • Excellent communication, collaboration, and problem-solving skills
  • A portfolio that clearly outlines your individual contribution to lighting work

If you're ready to elevate your lighting craft on a globally anticipated title, this role offers an exciting mix of creativity, impact, and opportunity.Apply now or reach out to Joe McKernan - jm@skillsearch.com

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