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Lead Tools Engineer

JR United Kingdom

Sheffield

On-site

GBP 45,000 - 70,000

Full time

5 days ago
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Job summary

A leading company in the gaming industry seeks a Lead Tools Engineer to enhance their internal tools and workflows. This role involves mentoring engineers and ensuring the delivery of high-quality tools that support the creative teams. The company offers a healthy work-life balance, flexible working hours, and various employee benefits.

Benefits

23 days annual leave plus bank holidays
Enhanced Maternity and Paternity pay
Private Healthcare including Optical & Dental
Flexible working hours
Dog friendly studio
Unlimited access to Udemy courses
Discretionary Bonus

Qualifications

  • Proven experience as a Tools Engineer on AAA titles.
  • Strong knowledge of DCC tools like 3DS Max and Maya.
  • Experience mentoring or leading engineering teams.

Responsibilities

  • Lead and mentor the Pipelines & Tools Engineering team.
  • Oversee planning and delivery of tools and workflows.
  • Ensure high-quality code and robust tools.

Skills

DCC tools
Unreal Engine 4 or 5
Source control systems
Software architecture
Communication

Job description

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Lead Tools Engineer, sheffield, south yorkshire

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Client:

Steel City Interactive

Location:

sheffield, south yorkshire, United Kingdom

Job Category:

Other

-

EU work permit required:

Yes

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Job Views:

1

Posted:

25.05.2025

Expiry Date:

09.07.2025

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Job Description:

About Steel City Interactive

SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade.

SCI is a welcoming place for expression and open communication, where everyone has a voice. We’re a diverse bunch, consisting of people with decades of games industry experience, graduates and talented individuals who come from other industries. We all bring knowledge and learn from each other.

Together we are driven by ambition to bring the world of boxing into a video game like never before.

*Please note that for all of our roles, we have a preference for candidates who can be onsite full time. However, for outstanding candidate’s hybrid or remote working within the UK may be an option.**

The Role

We’re looking for a Lead Pipeline & Tools Engineer to join our talented engineering team. In this role, you’ll lead the development of internal tools, pipeline and workflow that empower our Artists, Designers, and Developers to deliver world-class gaming experiences. You’ll mentor a team of Engineers, drive technical excellence, and ensure the reliable delivery of high-quality tools that streamline workflows and boost productivity across the studio.

Responsibilities

  • Lead and mentor the Pipelines & Tools Engineering team, fostering a collaborative and inclusive environment.
  • Oversee the planning, scoping, and delivery of tools, pipelines and workflows that support all content creation teams using UE5
  • Liaise with stakeholders across disciplines to identify and address tooling needs.
  • Review and approve technical documentation and architectural decisions.
  • Ensure high-quality code and robust tools through best practices and automated testing.
  • Identify risks and proactively implement mitigation strategies.
  • Champion continuous improvement and innovation in Tools development.
  • Contribute to the studio’s technical direction and culture of excellence.

Knowledge, Skills & Experience

  • Proven experience as a Tools Engineer on one or more AAA titles.
  • Strong knowledge of DCC tools such as 3DS Max, Maya, Substance Suite, and Houdini.
  • Experience with Unreal Engine 4 or 5 pipelines and Tools.
  • Experience with source control systems such as Git, Perforce etc.
  • Expertise in creating tools, pipelines and workflows enabling others to do their best work.
  • Experience mentoring or leading other engineers.
  • Solid understanding of software architecture and engineering best practices.
  • Excellent communication and documentation skills.
  • Self-driven with a proactive mindset and attention to detail.
  • A genuine passion for games and game development.
  • Prior experience in line management or leading engineering teams.
  • Familiarity with supporting hybrid teams.
  • Experience delivering large-scale tools projects across the full development lifecycle.

What we offer

Healthy work-life balance:

• 23 days annual leave (plus bank holidays), that increases 1 day per year of service.

• Christmas shut down

• Flexible working hours

Support for family life:

• Enhanced Maternity and Paternity pay

• Private Healthcare which includes Optical & Dental

Great office environment:

• A dog friendly studio based in Sheffield, with free snacks, fruit and drinks!

• 2 days paid Mental Health leave per year

• Access to 24/7 doctors

• Employee Assistance Programme

Learning support:

• Unlimited access to Udemy courses

• Technology scheme (up to £750)

• Discount Club at over 350 high street stores

• Discretionary Cost of Living Payments

• Electric Car Vehicle Scheme

• Discretionary Bonus

Connection and perks:

• Wrap parties & company paid outings

• Individual entertainment budget to cover team events

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