Lead Game Designer (FTC)

Planet Special Limited

Slough

On-site

GBP 60,000 - 90,000

Full time

6 days ago
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Job summary

Planet Special Limited is seeking a Lead Game Designer to own the overall gameplay vision and deliver cohesive, fun, accessible player experiences. You will define core mechanics, systems, progression and ensure alignment with product goals.

Early prototypes are expected, with a potential transition to full-time in the future. The role requires strong communication, a portfolio of design work, and the ability to iterate using player data and feedback.

Qualifications

  • Clear, detailed design docs and ability to explain concepts to non-technical stakeholders.
  • Lead/senior design background with a portfolio or shipped titles.
  • Technical ability to produce prototypes.
  • Strong skills in defining core mechanics, systems and progression for PC games.
  • Ability to use player data and feedback to iterate balance.
  • Familiarity with Unity or Unreal Engine.
  • Education or equivalent experience in game design or related fields, UK work eligibility.

Responsibilities

  • Own the overall gameplay vision for the project.
  • Define core mechanics, systems and progression.
  • Deliver early prototypes to validate concepts.
  • Ensure features align with product goals and audience needs.
  • Collaborate with cross-functional teams and stakeholders.

Skills

Clear design documentation
Lead design experience
Prototype delivery
Core mechanics design
Systems & progression design
Analytical thinking

Education

Relevant education or equivalent experience

Tools

Unity
Unreal Engine

Job description

Company Description

Planet Special Limited is an innovative game development company focused on creating engaging, high-quality interactive experiences for global audiences. The studio values creative leadership, strong collaboration, and data-informed design to deliver memorable games on multiple platforms. Team members are encouraged to experiment, iterate, and refine ideas in a supportive, player-centric environment. The company emphasizes clear communication, professional growth, and cross-disciplinary teamwork to bring compelling gameplay visions to life.

Role Description

The project is at a very early stage. The Lead Game Designer will own the overall gameplay vision to deliver cohesive, fun, and accessible player experiences. They will define core mechanics, systems, progression, and ensure that all features align with the product goals and audience needs. The Lead Game Designer will also be expected to deliver early prototypes. There is a genuine opportunity to convert this role into full-time in the future.

Qualifications
  • Ability to create clear, detailed design documentation and communicate concepts effectively to non-technical stakeholders.
  • Prior experience in a lead or senior design role and a portfolio or shipped titles demonstrating relevant game and level design work.
  • Technical ability to deliver prototypes
  • Strong game design skills, including experience defining core mechanics, systems, and progression for PC games.
  • Strong analytical and problem-solving skills, including the use of player data and feedback to iterate on gameplay and balance.
  • Familiarity with common game engines (e.g., Unity, Unreal Engine)
  • Relevant education or equivalent professional experience in game design, game development, computer science, interactive media, or a related field. is preferred
  • Right to work in the UK
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