Lead Environment Artist for Open World Train Sims

the hive

Chatham

Hybrid

GBP 55,000 - 75,000

Full time

12 days ago

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Benefits offered by this job

Remote/hybrid/Office flexibility (UK)
37.5 hour week with flexible working
Team building and growth opportunities
Access to latest tools & tech
Company funded away days
Competitive salary and benefits

Job summary

the hive is seeking a Lead Artist to drive quality, technical excellence, and artistic vision for Train Sim World titles. You will lead a team, work with the Art Director, and steer environment art from concept to game-ready assets.

This remote-friendly role offers 37.5-hour weeks, flexible working, and opportunities to grow across loved titles. You will mentor artists, solve visual and technical challenges in UE4/UE5, and coordinate planning and delivery.

Qualifications

  • Strong expertise in Unreal Engine 4/5 and environment art pipelines.
  • Experience leading and mentoring a team of artists in a high quality production.
  • Portfolio demonstrating open world, realistic environment art and technical proficiency.
  • Ability to take vague briefs to finished game-ready environments.
  • Excellent visual judgment and ability to explain design decisions.

Responsibilities

  • Benchmark environment art and tools usage.
  • Create assets and build environments; solve visual and technical problems.
  • Plan environment art tasks; reference and prioritization.
  • Conduct day-to-day reviews; ensure quality control and documentation.
  • Provide constructive feedback to tech and design teams.
  • Manage and mentor the team; set expectations and unblock problems.
  • Identify delivery risks and propose practical solutions.

Skills

Unreal Engine 4/5
Team leadership
Environment art
Open world art
Mentoring
Visual problem solving

Tools

Houdini
UE5

Job description

the hive is seeking a Lead Artist to drive quality, technical excellence, and artistic vision for Train Sim World titles. You will lead a team, work with the Art Director, and steer environment art from concept to game-ready assets.

This remote-friendly role offers 37.5-hour weeks, flexible working, and opportunities to grow across loved titles. You will mentor artists, solve visual and technical challenges in UE4/UE5, and coordinate planning and delivery.

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