Lead Character Artist — Studio Leader for AAA Games

Placements24

Southampton

Sur place

GBP 60 000 - 90 000

Plein temps

Il y a 6 jours
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Avantages offerts par ce poste

Competitive salary
Medical insurance
Generous PTO
Professional development
Team-building events
Industry training

Résumé du poste

Placements24 is seeking a Lead Character Artist in the United Kingdom to guide a talented team in creating memorable characters for upcoming games. You will set visual quality standards, define the artistic direction, and ensure assets are production-ready within the engine.

You will lead, mentor, and review work, sculpt and texture characters, optimize for performance, and maintain consistent anatomy and style across titles.

Qualifications

  • Minimum of 6 years of professional 3D character art experience.
  • Proven leadership or senior guidance experience.
  • Strong proficiency in 3D modeling and texturing tools.
  • Solid understanding of anatomy, form, and materials.
  • Experience with modern game engines and asset pipelines.
  • Excellent communication and leadership skills.

Responsabilités

  • Lead and mentor a team of character artists and set artistic direction.
  • Create high-quality 3D character models with sculpting, retopology, UVs, and textures.
  • Maintain character art style guides and consistency across assets.
  • Collaborate with concept artists, riggers, and animators for production-ready characters.
  • Optimize assets for performance and memory on target platforms.
  • Review work, provide feedback, and perform quality control.

Connaissances

Character art leadership
3D character modeling
ZBrush
Maya
3ds Max
Substance Painter
Photoshop
Unreal Engine
Unity
Anatomy & proportions
Communication & leadership

Outils

ZBrush
Maya
3ds Max
Substance Painter
Photoshop
Unreal Engine
Unity

Description du poste

Placements24 is seeking a Lead Character Artist in the United Kingdom to guide a talented team in creating memorable characters for upcoming games. You will set visual quality standards, define the artistic direction, and ensure assets are production-ready within the engine.

You will lead, mentor, and review work, sculpt and texture characters, optimize for performance, and maintain consistent anatomy and style across titles.

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