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An innovative company is looking for a Lead Artist to shape the visual identity of an exciting MMO FPS project. This role involves leading the weapon and hard surface pipeline, collaborating with talented teams, and ensuring high artistic standards. With a focus on impactful weapon design and a passion for sci-fi, you will mentor and inspire fellow artists while pushing the boundaries of game art. Join a multicultural environment that fosters creativity and offers growth opportunities, along with fantastic perks like free lunches and a family-friendly atmosphere. If you're ready to take on this inspiring challenge, we want to hear from you!
We are seeking a versatile and talented Lead Artist to join our team. You will lead the charge in owning the weapon/hard surface pipeline and managing the prop and character team on Eve Vanguard, an MMO FPS set in the same universe of EVE Online.
The ideal candidate will demonstrate superb artistic ability and technical understanding of real-time hard surface/weapon modelling and texturing within a game development team.
This is an exciting opportunity to be part of a team that is shaping the visual identity of EVE Vanguard’s combat experience delivering iconic weapons and gear that feel both powerful and immersive.