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Join a forward-thinking company dedicated to creating the ultimate space simulation experience. As a Graphics Programmer, you'll advance cutting-edge rendering technology, contributing to a vast sandbox universe. Collaborate with talented developers to implement new graphics techniques, optimize rendering systems, and push the boundaries of gaming visuals. This role offers a dynamic environment where your contributions will shape the future of interactive entertainment. If you're passionate about graphics programming and thrive in an innovative setting, this is the opportunity for you!
We are a crowdfunded company with a passionate community of backers dedicated to creating the “Best Damn Space Sim Ever”. We value diverse talent and aim to build the best possible product.
About the Role: As a Graphics Programmer, you will advance our rendering technology to support a vast sandbox universe, from simulating interstellar phenomena to rendering detailed human hairs. You will also develop core rendering tech aiming for photoreal visuals, including physically based lighting, eye and lens effects, shader compilation, content streaming, and multi-threaded architecture, utilizing the latest PC hardware and APIs.
Founded in 2012, Cloud Imperium Games develops innovative video games, including Star Citizen and Squadron 42. Join us to push the boundaries of gaming and make history.
Daily Responsibilities:
Candidate Expectations:
We are seeking mid to senior-level Graphics Programmers. If this sounds like you, apply now!
Diversity & Fraud Statements:
We are committed to diversity and inclusivity, fostering a workplace that celebrates all backgrounds. We do not request personal info via social media or chat, and caution against fraudulent job offers. Report any suspicions to your authorities and contact us at info[@]cloudimperiumgames.com.
If you thrive in a dynamic, growth-oriented environment with enthusiastic colleagues, you'll enjoy your career with us!