Graphics Programmer

Larian Studios

Guildford

On-site

GBP 65,000 - 90,000

Full time

11 days ago

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Job summary

Larian Studios in Guildford is seeking a Graphics Programmer to maintain and extend our engine's VFX and rendering pipeline, collaborating with Art/VFX to deliver high-quality effects for our award-winning RPGs.

You will optimize code for performance, implement GPU particle systems, and contribute to shading and multi-threaded rendering, with a passion for great games and strong English communication.

Qualifications

  • Thorough knowledge of C++.
  • Strong technical background (bachelor's degree or comparable experience).
  • Good spoken/written English.
  • Passion for making and playing great games.
  • Experience with modern graphics APIs like DirectX 12, Vulkan, Metal.
  • Experience with a wide range of CPU and GPU profiling tools.
  • Experience with particle system algorithms, including GPU particle implementations.
  • Excellent knowledge of shading languages and experience with writing complex GPU algorithms using shading languages.
  • Multithreading should be second nature.
  • Excellent software design and problem-solving skills.
  • You are a team player and willing to take responsibility.

Responsibilities

  • To maintain and extend our proprietary engine on its VFX related part (particle simulation, materials, post-process effects, rendering/lighting pipeline).
  • Work closely together with Art/VFX department, to implement visual effects of topnotch quality and extending our library of existing VFX components.
  • Debug and optimize code to hit quality and performance targets
  • Document code features.

Skills

C++
Graphics APIs
GPU profiling
Multithreading
Shading languages
Debugging
Team player
English

Education

Bachelor's degree or equivalent

Tools

DirectX 12
Vulkan
Metal

Job description

Warsaw / Gent / GuildfordCode - Graphics Programming /Full -time /On-siteWith multiple awards to our name, Larian Studios has proven that we're dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur's Gate 3 & Divinity: Original Sin 2 is looking for a Graphics Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities
  • To maintain and extend our proprietary engine on its VFX related part (particle simulation, materials, post-process effects, rendering/lighting pipeline).
  • Work closely together with Art/VFX department, to implement visual effects of topnotch quality and extending our library of existing VFX components.
  • Debug and optimize code to hit quality and performance targets
  • Document code features.
Requirements
  • Thorough knowledge of C++.
  • Strong technical background (bachelor's degree or comparable experience).
  • Good spoken/written English.
  • Passion for making and playing great games.
  • Experience with modern graphics APIs like DirectX 12, Vulkan, Metal.
  • Experience with a wide range of CPU and GPU profiling tools.
  • Experience with particle system algorithms, including GPU particle implementations.
  • Excellent knowledge of shading languages and experience with writing complex GPU algorithms using shading languages.
  • Multi threading should be second nature.
  • Excellent software design and problem-solving skills.
  • Excellent software debugging skills.
  • You are a team player and willing to take responsibility.
  • This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.
Nice to Haves
  • C# experience
  • Previously shipped game/console titles is a strong plus
What we Offer
  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feelAn open, collaborative environment where ideas are welcome and encouragedA managerial team
  • consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback
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