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GPU Software Engineer (Vulkan)

JR United Kingdom

Watford

On-site

GBP 48,000 - 72,000

Full time

11 days ago

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Job summary

A leading technology firm is seeking a GPU Software Engineer in Watford to develop and optimize Vulkan drivers for its GPU platform. This role involves ensuring compliance with Vulkan standards while delivering high performance across a variety of workloads. Candidates should have extensive experience in graphics driver development and a strong understanding of modern graphics programming techniques.

Qualifications

  • 5 years of experience in graphics driver development.
  • Strong understanding of Vulkan API.
  • Proven experience with GPU architectures.

Responsibilities

  • Design, implement, and maintain Vulkan drivers.
  • Ensure conformance with Vulkan API and optimize performance.
  • Develop shader compilers and runtime components.

Skills

Graphics driver development
Vulkan API
GPU architectures
Graphics programming techniques
LLVM-based compiler technologies

Job description

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GPU Software Engineer (Vulkan), watford, hertfordshire

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Client:

microTECH Global LTD

Location:

watford, hertfordshire, United Kingdom

Job Category:

Other

-

EU work permit required:

Yes

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Job Views:

10

Posted:

06.06.2025

Expiry Date:

21.07.2025

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Job Description:

Role Overview

We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our clients GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads.

This position will be for a 9 month contract initially.

Key Responsibilities

  • Design, implement, and maintain Vulkan drivers tailored to our custom GPU architecture.
  • Ensure full conformance with the Vulkan API and optimise performance across varied use cases.
  • Develop shader compilers and runtime components within the Vulkan software stack.
  • Optimise both graphics and compute pipelines for a vector core-based architecture.
  • Work closely with hardware engineers to inform and influence architectural decisions.
  • Investigate and resolve driver-related issues across multiple applications and environments.
  • Contribute to internal documentation and developer-facing resources.

Requirements

  • A minimum of 5 years’ experience in graphics driver development.
  • Strong understanding of the Vulkan API and modern graphics programming techniques.
  • Proven experience with GPU architectures and low-level driver implementation.
  • Solid grasp of graphics and compute pipeline concepts.
  • Experience working with LLVM-based compiler technologies (desirable).
  • Familiarity with open-source hardware architectures (desirable).
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