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GPU Software Engineer (Vulkan)

Extended Family International

London

On-site

GBP 60,000 - 100,000

Full time

2 days ago
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Job summary

An established industry player is looking for a talented software engineer to develop and optimize Vulkan drivers for their cutting-edge GPU platform. This exciting role involves ensuring compliance with the Vulkan standard while delivering high performance across diverse workloads. You will design and implement drivers tailored to a unique GPU architecture, work closely with hardware engineers, and contribute to internal documentation. If you are passionate about graphics programming and want to make a significant impact in a dynamic environment, this opportunity is perfect for you.

Qualifications

  • 5+ years of experience in graphics driver development.
  • Strong understanding of Vulkan API and graphics programming techniques.

Responsibilities

  • Design and maintain Vulkan drivers for custom GPU architecture.
  • Ensure compliance with Vulkan API and optimize performance.

Skills

Vulkan API
Graphics Driver Development
GPU Architectures
Low-Level Driver Implementation
Graphics and Compute Pipeline Concepts

Tools

LLVM

Job description

Role Overview

  • We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform.
  • This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads.

Key Responsibilities

  • Design, implement, and maintain Vulkan drivers tailored to our custom GPU architecture
  • Ensure full conformance with the Vulkan API and optimise performance across varied use cases
  • Develop shader compilers and runtime components within the Vulkan software stack
  • Optimise both graphics and compute pipelines for a vector core-based architecture
  • Work closely with hardware engineers to inform and influence architectural decisions
  • Investigate and resolve driver-related issues across multiple applications and environments
  • Contribute to internal documentation and developer-facing resourcesRequirements
  • A minimum of 5 years' experience in graphics driver development
  • Strong understanding of the Vulkan API and modern graphics programming techniques
  • Proven experience with GPU architectures and low-level driver implementation
  • Solid grasp of graphics and compute pipeline conceptsExperience working with LLVM-based compiler technologies (desirable)
  • Familiarity with open-source hardware architectures (desirable)
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