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GPU Software Engineer (Vulkan)

JR United Kingdom

England

On-site

GBP 50,000 - 70,000

Full time

30+ days ago

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Job summary

A leading company in Hertfordshire is seeking a skilled GPU Software Engineer to develop and optimise Vulkan drivers for their GPU platform. The role involves ensuring compliance with the Vulkan standard and enhancing performance across various workloads. This is a 9-month contract position requiring extensive experience in graphics driver development and a strong understanding of the Vulkan API.

Qualifications

  • Minimum of 5 years’ experience in graphics driver development.
  • Strong understanding of Vulkan API and modern graphics programming techniques.

Responsibilities

  • Design, implement, and maintain Vulkan drivers for custom GPU architecture.
  • Ensure conformance with Vulkan API and optimise performance.
  • Investigate and resolve driver-related issues.

Skills

Vulkan API
Graphics Programming
Driver Development
LLVM Compiler Technologies

Job description

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GPU Software Engineer (Vulkan), hertfordshire

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Client:

microTECH Global LTD

Location:

hertfordshire, United Kingdom

Job Category:

Other

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EU work permit required:

Yes

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Job Views:

11

Posted:

16.05.2025

Expiry Date:

30.06.2025

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Job Description:

Role Overview

We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our clients GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads.

This position will be for a 9 month contract initially.

Key Responsibilities

  • Design, implement, and maintain Vulkan drivers tailored to our custom GPU architecture.
  • Ensure full conformance with the Vulkan API and optimise performance across varied use cases.
  • Develop shader compilers and runtime components within the Vulkan software stack.
  • Optimise both graphics and compute pipelines for a vector core-based architecture.
  • Work closely with hardware engineers to inform and influence architectural decisions.
  • Investigate and resolve driver-related issues across multiple applications and environments.
  • Contribute to internal documentation and developer-facing resources.

Requirements

  • A minimum of 5 years’ experience in graphics driver development.
  • Strong understanding of the Vulkan API and modern graphics programming techniques.
  • Proven experience with GPU architectures and low-level driver implementation.
  • Solid grasp of graphics and compute pipeline concepts.
  • Experience working with LLVM-based compiler technologies (desirable).
  • Familiarity with open-source hardware architectures (desirable).
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