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GPU Software Engineer

JR United Kingdom

Norwich

On-site

GBP 50,000 - 70,000

Full time

2 days ago
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Job summary

A leading technology company is seeking a GPU Software Engineer for a 12-month contract based in Cambridge. The successful candidate will be involved in designing and evaluating features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and future use cases. This role includes guiding hardware roadmaps and communicating new technologies to stakeholders.

Qualifications

  • 5+ years of experience in GPU software architecture or driver development.
  • Strong programming skills in C++.
  • Hands-on experience with 3D graphics APIs.

Responsibilities

  • Design and develop new features for 3D Graphics APIs.
  • Investigate and evaluate features and improvements for 3D Graphics APIs.
  • Perform performance analysis of proposed changes.

Skills

Programming in C++
Performance Analysis

Education

Bachelor’s, Master’s, or Ph.D. in a relevant discipline

Tools

Vulkan
OpenGL ES
Metal
DirectX11
DirectX12

Job description

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Our client is seeking a GPU Software Engineer for a 12-month contract based in Cambridge.

The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to stakeholders.

Responsibilities:

- Design and develop new features for 3D Graphics APIs.

- Investigate and evaluate features and improvements for 3D Graphics APIs.

- Draft new API extensions and write specifications.

- Prototype interface changes and proposals.

- Propose changes to GPU architecture.

- Perform performance analysis of proposed changes.

Requirements:

- Bachelor’s, Master’s, or Ph.D. in a relevant discipline.

- 5+ years of experience in GPU software architecture or driver development.

- Strong programming skills in C++.

- Hands-on experience with one or more of the following API's: Vulkan, OpenGL ES, Metal, DirectX11 or DirectX12.

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