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GPU Software Engineer

JR United Kingdom

Bolton

On-site

GBP 50,000 - 75,000

Full time

2 days ago
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Job summary

A leading technology company is seeking a GPU Software Engineer for a 12-month contract in Bolton, Greater Manchester. The successful candidate will develop and evaluate features for 3D graphics APIs such as Vulkan and DirectX, while collaborating with stakeholders on hardware and driver roadmaps.

Qualifications

  • 5+ years of experience in GPU software architecture or driver development.
  • Strong programming skills in C++.
  • Hands-on experience with GPU APIs like Vulkan or DirectX.

Responsibilities

  • Design and develop new features for 3D Graphics APIs.
  • Evaluate features and improvements for GPU software.
  • Prototype interface changes and write specifications.

Skills

C++
GPU software architecture
3D Graphics APIs

Education

Bachelor’s, Master’s or Ph.D. in a relevant discipline

Tools

Vulkan
OpenGL ES
Metal
DirectX 11
DirectX 12

Job description

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GPU Software Engineer, Bolton, Greater Manchester

Client: microTECH Global LTD

Location: Bolton, Greater Manchester, United Kingdom

Job Category: Other

-

EU work permit required: Yes

Job Views: 4

Posted: 04.06.2025

Expiry Date: 19.07.2025

Job Description:

Our client is seeking a GPU Software Engineer for a 12-month contract based in Cambridge.

The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to stakeholders.

Responsibilities:
  • Design and develop new features for 3D Graphics APIs.
  • Investigate and evaluate features and improvements for 3D Graphics APIs.
  • Draft new API extensions and write specifications.
  • Prototype interface changes and proposals.
  • Propose changes to GPU architecture.
  • Perform performance analysis of proposed changes.
Requirements:
  • Bachelor’s, Master’s, or Ph.D. in a relevant discipline.
  • 5+ years of experience in GPU software architecture or driver development.
  • Strong programming skills in C++.
  • Hands-on experience with one or more of the following APIs: Vulkan, OpenGL ES, Metal, DirectX 11 or DirectX 12.
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