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GPU Research Engineer (Graduate)

JR United Kingdom

Slough

On-site

GBP 30,000 - 45,000

Full time

5 days ago
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Job summary

A leading technology company is seeking a Graduate GPU Research Engineer in Slough. You will be engaged in pioneering research on next-generation GPU technologies and enhancing GPU architecture, requiring strong programming skills and a passion for computer graphics.

Qualifications

  • Passion for computer graphics and desire for knowledge.
  • Strong innovation abilities, analytical and problem-solving skills.
  • Solid programming skills in C and C++. Motivated and able to work under own initiative.

Responsibilities

  • Research on next generation GPU architecture.
  • Algorithm development and experiments for GPU performance improvement.
  • Develop research simulation tools for architecture research.

Skills

Analytical skills
Problem-solving skills
Programming in C
Programming in C++
Team player
Innovation abilities

Education

1st class or 2:1 degree in Electronics, Computer Science or related subjects

Tools

OpenGL
Vulkan
DirectX
Metal

Job description

Social network you want to login/join with:

GPU Research Engineer (Graduate), slough

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Client:

microTECH Global LTD

Location:

slough, United Kingdom

Job Category:

Other

-

EU work permit required:

Yes

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Job Views:

3

Posted:

31.05.2025

Expiry Date:

15.07.2025

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Job Description:

The Architecture and Research Team is responsible for research on our next generation GPU technologies, to make future GPUs feature rich, low power and high performance for the ever-demanding computer graphics market. The research work will provide proposals for next generation GPU architectures, technologies and configurations, as well as performance estimation before the GPU hardware becomes available.

The architecture and research activities cover the whole pipeline of GPU architecture for design optimizations and performance enhancement. It is a challenging and rewarding job for people with a passion for computer graphics.

Key Responsibilities

• Research on next generation GPU architecture

• Algorithm development and experiments for GPU performance improvement

• GPU performance estimation for future GPUs architecture and configurations

• Develop research simulation tools for architecture research

• Exploration of new GPU features in next generation GPUs

Required Experience

• 1st class or 2:1 degree in Electronics, Computer Science or other related subjects

• Passion for computer graphics and desire for knowledge

• Strong innovation abilities, analytical and problem-solving skill

• Solid programming skill (C, C++)

• Motivated, able to work under own initiative

• Good communication skill, team player

Skills you might also have

• Knowledge of computer graphics and API (OpenGL, Vulkan, DirectX, or Metal)

• Knowledge of computer hardware

• Understanding of real-time rendering techniques and game engine architecture

• Experience with profiling and optimizing software or hardware

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