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Games Designer

JR United Kingdom

High Wycombe

Remote

GBP 30,000 - 50,000

Full time

7 days ago
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Job summary

Une entreprise innovante recherche un Game Designer à temps plein pour un contrat de 4 à 6 mois. Vous travaillerez sur un jeu éducatif captivant pour les jeunes adolescents, mettant en avant des puzzles interactifs et une narration riche. Ce rôle est parfait pour ceux ayant une passion pour le design de jeux et l'éducation, offrant l'opportunité de rendre l'apprentissage amusant et significatif.

Qualifications

  • Expérience avérée dans la conception de jeux d'exploration ou de puzzles.
  • Expérience en enseignement est essentielle, préférence pour la biologie.
  • Portfolio de conception de jeux souhaité.

Responsibilities

  • Concevoir une carte d'île explorable, des puzzles et le flux de jeu.
  • Créer des énigmes éducatives engageantes pour les 10-14 ans.
  • Développer des dialogues interactifs en collaboration avec un scénariste.

Skills

Collaboration
Créativité
Conception de jeux
Communication

Education

Expérience en enseignement

Tools

Godot
Twine
Miro
Figma

Job description

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We’re looking for amid-level Game Designer with a background in education! This is a full-time, remote contract role for 4–6 months, with the potential for extension.

We are creating an educational game for kids aged 10–14. It is a 2.5D adventure-puzzle with a strong focus on narrative.

Teaching experience is a must, and teaching biology is a strong preference.

What you’ll be doing:

  • Designing an explorable island map, puzzles, and game flow for an educational adventure-puzzle game
  • Creating engaging, educationally focused puzzles and interactions for 10–14 year olds
  • Developing interactive dialogue and narrative structure in collaboration with a writer
  • Documenting design intent and vision clearly for the team
  • Collaborating closely with the producer, creative director, programmer, artist, and educational advisor
  • Using standard game design tools like Standard Game Engines (Godot is a plus), Twine, Miro, Figma—or whatever helps you design great experiences

What we’re looking for:

  • Proven experience designing exploration-based or puzzle-driven games
  • Teaching experience (essential)—especially in biology (a strong plus)
  • A creative, curious mindset with an eye for making learning fun and meaningful
  • Ability to work collaboratively with a fully remote team
  • Ready to hit the ground running—flexible, self-motivated, and a good communicator
  • Link to your portfolio page if you have one
  • A brief cover letter highlighting your most relevant experience and interest

Please avoid using attachments.

Our diverse and motivated team is looking forward to hearing from you!

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