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Gameplay Programmer

Rebellion

Runcorn

On-site

GBP 30,000 - 60,000

Full time

30+ days ago

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Job summary

Join a dynamic and innovative team at a leading indie game developer! As a Gameplay Programmer, you'll have the opportunity to work on exciting unannounced projects using proprietary technology. Collaborate with a passionate team to design and implement gameplay code, ensuring high-quality standards. With a commitment to flexibility, you can work from various studio locations or explore hybrid options. Enjoy a comprehensive benefits package, including generous holidays, private medical insurance, and a vibrant work culture that values creativity and inclusion. If you're ready to make an impact in the gaming industry, this is the perfect role for you!

Benefits

22 days holidays + Christmas closure
Private Medical Insurance
Life Assurance
Enhanced Pension Scheme
Mental Health Support
Interest Free, Tax-Free loans
Social events and discounts

Qualifications

  • Proficient in C/C++ with experience in game development.
  • Strong understanding of object-oriented principles and multi-threading.

Responsibilities

  • Design and implement gameplay code for projects using in-house engine.
  • Collaborate with team members to resolve bugs and improve performance.

Skills

C/C++ programming
Object-oriented development
Multi-threaded code development
Game mechanics design
Problem-solving

Tools

Jira

Job description

We want you to #JOINTHEREBELLION!

For 30 years we’ve been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film and mo-cap studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.

We are on the lookout for an experienced Gameplay Programmer to join our code team to help work on exciting unannounced projects. Be part of one of our exciting new large-scale projects, crafted by a seasoned team renowned for creating exceptional shooters.

As a Gameplay Programmer, your role will be to develop and implement gameplay code for the project using our in-house proprietary engine, ensuring that the integration of the work is in line with the project’s technical constraints and direction.

You will be joining a small, passionate, and experienced team with a proven record of delivering quality experiences.

This exciting opportunity can be based out of any of our studios in Oxford, Warwick, or Runcorn, offering flexibility, collaboration, and the chance to work with a world-class team! We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment.

We believe in the power of face-to-face collaboration and encourage working from our studios. However, we understand that flexibility matters, so we’re open to discussing hybrid options based on individual needs.

Responsibilities:

  • Design and execute gameplay code, including the development and testing of extensive classes with intricate functionalities.
  • Engage in collaboration with colleagues from various disciplines, promoting a constructive and positive work environment.
  • Resolve complex bugs efficiently and address minor performance issues promptly.
  • Conduct pre-commit testing to foresee potential issues and uphold code quality standards.
  • Provide thorough comments on code and comply with established coding standards.
  • Participate in code reviews and offer constructive feedback in areas of expertise.
  • Monitor progress and manage tasks using Jira.
  • Assist fellow team members and engage in backlog assessment and prioritization.

Requirements:

  • Proficient in C/C++ programming with a solid understanding of object-oriented development.
  • Professional experience with at least one published console or PC game, contributing to gameplay mechanics and overall game flow.
  • Experienced in crafting multi-threaded code for enhanced performance.
  • Familiar with project scheduling, setting milestones, and delivering on objectives.
  • Well-versed in the best practices of the video game industry.
  • Passionate about shooters and/or cooperative gaming experiences.

Benefits:

We offer an extensive benefits package to our team including:

  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days)
  • Private Medical Insurance, healthcare cash plan, including dental and Vision
  • Life Assurance, Income Protection & Critical Illness Cover
  • Enhanced Family Leave
  • Interest Free, Tax-Free loans
  • Enhanced Pension Scheme
  • EAP a range of Mental Health and Wellbeing Support
  • Plus loads more… including a wide range of discounts, freebies, and social events!

Inside Rebellion

Whichever team you join at Rebellion we are proud of our open, friendly, and creative atmosphere. We love what we do, and we have fun doing it! As a big indie developer, we have complete creative freedom over our titles which allows us to work on a massive variety of projects across all the major platforms.

We are actively recruiting for a diverse team and continue to add to our culture of growth and inclusion. Rebellion encourages innovation in all areas, and we look forward to hearing how you can help us to be better. We encourage all demographics of culture, gender, ethnicity, neurodiversity and beyond, because a representative team makes better products.

If you are interested in working at Rebellion, but this role doesn’t sound quite like you, we’re recruiting for a range of positions across the studio and we’re always happy to receive speculative applications via our website. Visit our Careers website to view all our live vacancies: Rebellion: Careers

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